It's remarkable how divisive CRT shaders are. Some love them, some hate them, very little middle ground.
Show HN: Classic Video Poker
51–60 of 223 posts
Re: Show HN: Classic Video Poker
#52Awesome. Please make your games supportable in Linux(or Proton) as well if your game ships natively.
It works in your browser. Why do you need more platforms support?
Re: Show HN: Classic Video Poker
#53The visuals are perfect, looks very much like a CRT...nicely done. I think I found a bug though...pair of Aces doesn't pay as "Jacks or Better": https://imgur.com/a/78B3oPV
Okay, I though I was getting something wrong there.
Re: Show HN: Classic Video Poker
#54It's remarkable how divisive CRT shaders are. Some love them, some hate them, very little middle ground.
depends on your year of birth maybe ? Mine allows me to appreciate them much!
Re: Show HN: Classic Video Poker
#55Very cool! Interested in the dealing logic, is it 'fair' or does it mimic real machines and do payout percentages?
Re: Show HN: Classic Video Poker
#56Wow it runs like a MAME game in the browser. Love it
Re: Show HN: Classic Video Poker
#57How do I get in touch with you (re: niche agency)
Re: Show HN: Classic Video Poker
#58this takes a very long time to load. why is that?
Re: Show HN: Classic Video Poker
#59Wow this is very slick, nice job!
Re: Show HN: Classic Video Poker
#60as an aside: I'm currently a low-level systems programmer working on distributed database internals, but I'm looking to transition into 3D animation / game design because the combination of programming, visual creativity, math & physics sounds attractive to me. How much time would it take me to start creating non-trivial content and be able to charge for my work?