My problem with Rust is that compilation is too slow, as is downloading the gazillion crates needed to go anywhere. When I heard it was going to replace C I was expecting similar build times, but in reality Rust builds much slower than C++. With C/C++ (and CMake + Ninja) it seemed we were finally getting to a point where incremental builds would complete before hitting the 400ms attention span "Doherty Threshold", an…
People got the memo that slapping Serialize on everything has a cost an unless you're doing huge native dependencies which require long compilation time, it's pretty snappy.