The umbrella topic to this is one of my favorite topics in all of software and one where strangely we as an industry don't seem to have internalized its lessons: That the right approach to building a software program (like a DAW, NLE, bitmap/vector editor) emerges early. This is why these applications have lifespans measured in decades, and it's extremely rare for a new player to be able offer anything new, different…
I don't think this is true at all. For several different reasons: First, "the right approach" to building a software program is wildly unspecified: it could refer to the UI/UX aspects and/or the internal design, and these both have dramatic impacts on long term evolution. Second: the "right approach" for "making music" in the early days covered things as distinct as MIDI sequencers, trackers and early ProTools. It wa…
> I started thinking about this question, of whether software transitions ever really happen, when I noticed just how common it was for the most popular application in a category to still be the very first application that was ever released in that category, or, they became the market leader so long ago that they might as well have been. The Adobe Creative Cloud is a hotbed of the former: After Effects (1993, Mac), Illustrator (1987, Mac), Photoshop (1990, Mac), Premiere (1991, Mac), and Lightroom (2007, Mac/Windows) are all market leaders that were also first in their category. Microsoft Excel (1987, Mac) and Word (1983, Windows) are examples of the latter, applications that weren’t first but became market leaders so long ago they might as well be (PowerPoint [1987, Mac] is another example of the former).