Earlier quoted context omitted.
Sorry, what's multiseat?
One computer, N monitors, N keyboards, N mice etc. Basically multiple users being able to share one computer.
Linux interop is maturing fast thanks to a games console
91–100 of 110 posts
Re: Linux interop is maturing fast thanks to a games console
#92Windows is enshittifying so rapidly that I firmly believe that, if Valve really wanted to, they could eat Microsoft's lunch when it comes to the non-enterprise desktop market, which is almost exclusively gamers these days. Fortunately for Microsoft, Valve seems content to officially position and market SteamOS as just for its handheld, even though it's entirely possible to run it on other hardware.
I am continually in awe of how rapidly terrible its gotten since Windows 7. I loved Win7 - it just worked, with a sleek presentation. Every release after was worse overall (I'm not saying good features weren't added, mind you - but the aggregate experience has been worse with every release for me). (Note: I fully realize Win7 had a ton of windows warts under the hood - I'm just talking about the user experience)
Re: Linux interop is maturing fast thanks to a games console
#93Thanks for posting a link to my story. :-)
Re: Linux interop is maturing fast thanks to a games console
#94Earlier quoted context omitted.
Then we'll be a lot further ahead than if Valve had never paid for this work to be done. I don't know what better alternative you're after. Isn't this open source work? There's no ongoing dependency. If Valve shut up shop tomorrow we're in a better state than if they'd never funded development, aren't we?
Absolutely. That's why I'm glad Valve did this, and also why I wish it wasn't necessary.
Re: Linux interop is maturing fast thanks to a games console
#95i would be cautious about being too optimistic about x year being the "year of linux desktop" just yet tho. but it does indeed have gotten much better if you just play singleplayer games and get all work done on a browser.
Re: Linux interop is maturing fast thanks to a games console
#96> optional case-insensitivity to the F2FS, the Flash-friendly file system Gosh, I've been lambasted for years for telling Linux folks that case-insensitive file systems are actually good for the average user. Maybe we'll actually get it now that Valve paved the way.
Re: Linux interop is maturing fast thanks to a games console
#97Earlier quoted context omitted.
I am continually in awe of how rapidly terrible its gotten since Windows 7. I loved Win7 - it just worked, with a sleek presentation. Every release after was worse overall (I'm not saying good features weren't added, mind you - but the aggregate experience has been worse with every release for me). (Note: I fully realize Win7 had a ton of windows warts under the hood - I'm just talking about the user experience)
You're telling me you don't want a microsoft account, automatic onedrive sync, and useless ads from the start bar?? :)
Re: Linux interop is maturing fast thanks to a games console
#98Re: Linux interop is maturing fast thanks to a games console
#99Thanks for posting a link to my story. :-)
it was a good article :) plus I've been a register fan since the slashdot days, I like y'all's style!
I have been freelancing for them since 2009 but I've only been on staff for just under a couple of years. It's a fun, if challenging, job.
P.S. is your screen-name mattress-related, at all?
Re: Linux interop is maturing fast thanks to a games console
#100> The snag is that Steam OS 3 uses Btrfs No it doesn't? There are converter that inject some services that handle even the update process, but by default steamos uses ext4.
SOS3 is based on Arch, uses dual Btrfs boot partitions and an ext4 games partition.