Draggable objects
redblobgames.com
Draggable objects
1–10 of 147 posts
Re: Draggable objects
#2I've spoke to Amit a lot in the past, very knowledgable!
Re: Draggable objects
#3I love Amit! Went through all these articles in college and learned so much about programming
Re: Draggable objects
#4This is a great resource and a perfect example of what clear explanations, code and visual aids can do to help you learn a wide range of algorithms.
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#5These resources are exceptional: I reference the hexagon page constantly!
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#6Amit was an instrumental part in the development of one of my favorite video games, Realm of the Mad God. It was a masterpiece of the Flash game genre, and its guild feature introduced me to many lifelong friends.
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#7I think I might call RedBlobGames the #1 website on the internet for learning game algorithms and data structures. Amit is the best!
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#8I remember when I got back into programming, this site was one of the things that really made me excited to code + develop a deeper understanding of algorithms :)
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#9Amit was an instrumental part in the development of one of my favorite video games, Realm of the Mad God. It was a masterpiece of the Flash game genre, and its guild feature introduced me to many lifelong friends.
RotMG has a great idea that I wish more games would copy: difficulty scales with elevation. If you want to take it easy, stick to the coasts. If you want a challenge, strike inland towards the mountains (or follow a river upstream). It's a great way of intuitively expressing difficulty ranges across a sprawling world map, and I remember being disappointed the first time that I played Skyrim that it didn't seem to do the same.
For posterity, here's Amit on map generation: https://simblob.blogspot.com/2010/01/simple-map-generation.h...
Re: Draggable objects
#10speak of the devil! i've been putting together a little board game in Godot in my free time, and just finished devouring all of the hexagon content this week.
Amit's work is awesome! Right up there with Inigo Quillez's site on graphics in terms of informativeness and fascination in his own domain.