Earlier quoted context omitted.
There are limits to what open source can do too. Perhaps it's necessary, but not sufficient? There's limited benefit to having the source code when the community has been splintered, and the future direction is contrary to your needs. Sure, you can make your own fixes, etc, but you no longer enjoy the leverage community development.
Does that actually happen all that much? In the cases I can think of (OpenOffice.org, ffmpeg, OpenWRT), the community ended up concentrating around either the original project or the fork (in other words, the community didn’t really splinter, just move).
Unity's oldest community announces dissolution
441–450 of 465 posts
Re: Unity's oldest community announces dissolution
#442Earlier quoted context omitted.
There are limits to what open source can do too. Perhaps it's necessary, but not sufficient? There's limited benefit to having the source code when the community has been splintered, and the future direction is contrary to your needs. Sure, you can make your own fixes, etc, but you no longer enjoy the leverage community development.
What you mean? Open source completely avoid this one problem. Apache-style development was created exactly for that. You can complain that it's way overkill and a company doesn't actually need that level of assurance. But you can't claim it's not sufficient.
Without the concentration of diverse efforts that go into maintaining and advancing a project, having the source code (alone) is of minimal benefit.
Re: Unity's oldest community announces dissolution
#443Earlier quoted context omitted.
I’ve been food poisoned from KFC probably 10 times, but I still eat there once or twice a fortnight for the last IDK 20 years. Because they have the cheap crispy chicken.
KFC really isn't cheap anymore. I went there the other day with some friends and was aghast at the prices. We left and went across the parking lot to the grocery store and got a big platter of fried chicken and a tub of slaw for less than half the price.
Re: Unity's oldest community announces dissolution
#444Earlier quoted context omitted.
Discussions online have had this nature ever since they went mainstream I think. Especially Reddit I mean, some of those more popular subreddits are run mostly by kids is what I make out of it. Maybe not kids in terms of age but people who never grew up. Censorship seems to be the natural order of things in online communities where people don’t see or know each other, and when a lot of the context gets lost in the te…
Censorship is necessary for a civil forum. If you don't censor, you get 8chan, a place full of nothing but vileness. All the shitty people congregate there because no one will censor them or ban them, and all the decent people leave. Of course, we usually call this "moderation" instead of "censorship", but it's mostly the same, except it isn't done by a government. So the quality of any forum just comes down to the q…
Re: Unity's oldest community announces dissolution
#445Earlier quoted context omitted.
Censorship is necessary for a civil forum. If you don't censor, you get 8chan, a place full of nothing but vileness. All the shitty people congregate there because no one will censor them or ban them, and all the decent people leave. Of course, we usually call this "moderation" instead of "censorship", but it's mostly the same, except it isn't done by a government. So the quality of any forum just comes down to the q…
One man's nastiness is another's joke, or opinion. What people don't understand is that if you are ok with the idea of a so called "moderation" that's more on the limiting side, some other group of moderators will come later and apply he same rules but from the different side, and your sides ideas won't see the light of day. It's a very simple concept that people have forgotten why freedom of expression is the first…
Re: Unity's oldest community announces dissolution
#446Earlier quoted context omitted.
> [...] sort of implies that open source engines can be used fine to target consoles. That was my intention. > The fact developers have been able to ship Godot games on console doesn’t help much [...] Well, it demonstrates that it's entirely possible, either via DIY, hiring an in-house specialist or contracting to one of the companies who has already implemented the functionality. > [...] unless those developers are…
In practice there is a significant difference between ‘included in Unity Pro’ and ‘we know a guy’.
At the end of the day the situation is entirely driven by the requirements of the console platform owners.
You can choose to:
* depend on a closed source proprietary game engine & console integration and associated risks/benefits; or,
* an open source game engine & console integration via one of multiple vendors or DIY and associated risks/benefits.
Re: Unity's oldest community announces dissolution
#447Earlier quoted context omitted.
Providing these links without context, after claiming that MIT licensed engines won’t have any issues, sort of implies that open source engines can be used fine to target consoles. The fact developers have been able to ship Godot games on console doesn’t help much unless those developers are willing to share whatever proprietary engine-to-console-SDK-interface code they wrote. Unity and Unreal, in contrast, will happ…
Can't Godot org itself offer the commercial support required for those projects that want/need to release on commercial platforms? It's not like they have to add those device-specific exporters on their main repo.
In short, no.
The most detailed explanation of why is probably this section of this article: https://godotengine.org/article/godot-consoles-all-you-need-...
A key aspect is that neither Godot (the project--which doesn't exist as a legal entity) nor Godot Foundation (which exists as a legal entity but AIUI has restrictions on what activities it can perform) would be able to satisfy the requirements of the console platform vendors in terms of qualifying for access to a platform SDK.
Re: Unity's oldest community announces dissolution
#448Earlier quoted context omitted.
> Wait. Someone returned a drill bit (a wear item) for replacement? Could be. Maybe it snapped?
I've snapped dozens of drill bits in my life (from many different brands). Exactly zero of those were a manufacturing defect.
Oh, I agree - I've snapped dozens as well due to misuse.
But it is not inconceivable that a bit snapped due to manufacturing defect (I just don't know how the store can tell the difference).
Re: Unity's oldest community announces dissolution
#449"More importantly, we've seen how easily and flippantly an executive-led business decision can risk bankrupting the studios we've worked so hard to build, threaten our livelihoods as professionals, and challenge the longevity of our industry. The Unity of today isn't the same company that it was when the group was founded, and the trust we used to have in the company has been completely eroded." Profoundly sad, and c…
I don't know how much people know or have heard about ironSource. It's kind of an open secret in Israel on how they built a company to profit by building what is essentially malware (installers disguised as OEM while they're really adding extra trackers to your computer). They always paid 25% more than most of the other tech companies, but still had issues recruiting because it takes a special kind of person to be wi…
Apploving wanted to merge Unity instead of IronSource because they knew the combined power of Unity/iron and apple will hurt their business. All the buzz now is due to apploving UniFree project...
Re: Unity's oldest community announces dissolution
#450Earlier quoted context omitted.
One man's nastiness is another's joke, or opinion. What people don't understand is that if you are ok with the idea of a so called "moderation" that's more on the limiting side, some other group of moderators will come later and apply he same rules but from the different side, and your sides ideas won't see the light of day. It's a very simple concept that people have forgotten why freedom of expression is the first…
Online communities are communities like any other: they're a product of the people in them, and the people that control them. You may find some are more to your liking than others. There's no perfect way of doing moderation. If you don't like any kind of moderation at all, you're free to hang out on 8chan with the neo-Nazis.