Earlier quoted context omitted.
There were all kinds of standards, guidelines that made people recognize what the program is doing and how to operate it. Nowadays, UIs are mostly defective, trying its best to hinder effective usage and hide/strip functionality. There are of course progress too, but something was lost that make applications today much less intuitive and hard/tough to use.
I don't understand what specifically is of concern here. Do you have exact examples? Some platforms publish a list of recommended guidelines which are effectively a standard. For example here's one from Apple about when and how to use charts in an application: https://developer.apple.com/design/human-interface-guideline...
If I visited a site dedicated to hamburgers today, I would not be surprised if the "Log Out" button was presented as an image of a hot dog. It would be a mystery to me what that hot dog did until I clicked on it.
Compare this to 90's UI, where it would pretty much be unheard of to do something like that. It would have been a joke, or a novelty. These days that sort of ambiguous interface isn't presented as a joke or a novelty - it's the real product.