Circles do not exist
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Circles do not exist
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Re: Circles do not exist
#2Re: Circles do not exist
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#5Doesn't PS have "arc"?
> The arc is represented internally by one or more cubic Bézier curves (see curveto) approximating the required shape. This is done with sufficient accuracy to produce a faithful rendition of the required arc. However, a program that reads the constructed path using pathforall will encounter curveto segments where arcs were specified originally.
Re: Circles do not exist
#6Re: Circles do not exist
#7Is this really an accurate conclusion? Just because there are no primitives for a circle – postscript is still a programming language so you can also plot a proper circle with trigonometry?
Re: Circles do not exist
#8fact: circles are actually squares that have successfully deceived you. You have been bested by a shape.
Re: Circles do not exist
#9Lathes do circles all the time. But it would be difficult to rotate either the head or the bed around an arbitrary axis in order to print a proper circle.
Re: Circles do not exist
#10"The only primitives they have are straight line segments, rectangles and Bézier curves. The only way to create a proper circle is to have a raster image like the one above." Is this really an accurate conclusion? Just because there are no primitives for a circle – postscript is still a programming language so you can also plot a proper circle with trigonometry?
Is a 360° arc not a circle?
%!PS
/newpath
100 100 50 0 360 arc
stroke
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