Earlier quoted context omitted.
Blueprints have terrible performance. They just do. Even trying to compile them into c++ doesn't work well. Blueprints run at least 100x-1000x slower than equivalent c++. This isn't even discussing working with multiple coders and version control, which is also a disaster. If you are making a simple game then they can work. If you aren't then they are not great.
1000x slower? No. Just no.
https://youtu.be/8gVixDglpQ4?t=75
Blueprints are extremely slow vs C++