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The Sound Proof Booths of Silence

dota2.com

181–190 of 203 posts

Re: The Sound Proof Booths of Silence

#181
post #12

Earlier quoted context omitted.

TI is a bit notorious because it's prize pool is massive compared to other esports. Winning TI puts someone's prize earnings past lifetime earnings of most other top player's career prize earnings in other games https://liquipedia.net/dota2/The_International#Tournaments https://liquipedia.net/dota2/Portal:Statistics/Player_earnin... https://liquipedia.net/starcraft2/Winnings https://liquipedia.net/starcraft/Portal:St…

Fascinating. This isn't a space I follow, but the data is eye-opening. To contextualize it for myself a bit more, I checked out annual earnings [1] instead of lifetime and compared it to the overall global list [2] of athletes across all sports. One interesting takeaway is that it looks like eSports are still a couple orders of magnitude away from breaking into that rarefied air — the top eSports athletes earned ~$1.…

You've probably missed that the former website only lists winnings and does not include the player salaries and other income like from streaming.

The numbers are significantly higher for the top players, but sure enough still a lot lower than 'regular' athletes.

Re: The Sound Proof Booths of Silence

#182

A bit off topic. But this site is auto translated? Its in Dutch for me and reads like a llm translated piece of text. Very unpleasant to read with overly long sentences and weird expressions.

Another small northern European language here that got an (hopefully) auto-translated version. Completely unreadable. Even if done by a human it is pretty much translated word for word with no feeling for the target language at all.

Re: The Sound Proof Booths of Silence

#183
post #38

Earlier quoted context omitted.

I'd have considered 'gank' a fairly known/used term.

I hadn't encountered 'gank' before these comments. But I had to look up MOBA too :-) And I used to write multiplayer battle games for a living! And my favourite recent game was a MOBA without me knowing that was a term! Which goes to show, times change, words change, and it's easy to live outside gamer subculture, even while playing.

That's really interesting to me. MOBAs are notoriously new player hostile, just with the sheer amount of knowledge the game demands, and the fact that a team really does rely on its members which is too much pressure for a new player (which can translate into verbal abuse from your team depending on the game's culture).

So what's the MOBA that got you interested even though you're not familiar with the genre?

Re: The Sound Proof Booths of Silence

#184

Earlier quoted context omitted.

I think leave the audience participation in, let the chaos rain supreme!

That would encourage a much more boring style of gameplay. If you can’t launch a surprise attack because the audience will give it away, the best strategy would be to slowly and incrementally build up a gold and experience advantage.

Very similar issue in CS. e.g. https://www.youtube.com/watch?v=xbcdzWQx6WM

A certain player who used to get accused of cheating a lot learned this trick way before everyone else, but in recent years everyone's been doing it and it can really swing games in a way that's not fun to watch as a spectator.

Re: The Sound Proof Booths of Silence

#185

In Age of Empires tournaments, they simply put the players in a different room from the casters/audience, with live streaming cameras. Maybe because live audiences are relatively rare in these tournaments, there's less of a demand for players to be physically in the same room as the audience?

You may be thinking of pre twitch/YouTube. These players sell out coliseums for $100s of dollars per ticket. The fans want to at least physically see them play, even if it’s through a window. once you rely on webcams then you may as well be watching on twitch for free.

Re: The Sound Proof Booths of Silence

#186
post #158

Earlier quoted context omitted.

I hadn't encountered 'gank' before these comments. But I had to look up MOBA too :-) And I used to write multiplayer battle games for a living! And my favourite recent game was a MOBA without me knowing that was a term! Which goes to show, times change, words change, and it's easy to live outside gamer subculture, even while playing.

thats surprising, its such a ubiquitous word in multiplayer games. i think i first heard it used back in the early 2000s in wc3 or wow.

It is only ubiquitous in MOBAs which are, frankly, a small niche of the small niche that is multiplayer competitive gaming, which is a small niche of the small niche that is online gaming, which is a small niche of the small niche which is computer gaming.

Re: The Sound Proof Booths of Silence

#187
post #91
post #66

Earlier quoted context omitted.

This isn't feasible. Riot tried this with League of Legends and the result was that you'd get players jumping up celebrating 30 seconds before the audience saw the nexus falling, which was incredibly anti-climactic. Imagine if you were watching tennis and halfway through match point you suddenly see the player celebrating. To be fair, most of the time it's GG well before the nexus actually falls, but it's sometimes m…

This was an entirely weird thing at the last soccer world cup, or the one before that: TV via Satellite, Video streams and TV via DVB-T had different transmission delays, with up to 15 - 20 seconds of delay between them. As such, the people across the street started cheering first, then the goal would show on our screen and a bit after that the people across from the balcony out back started cheering.

I live in the hills above a major metropolis and I hear the sound of explosives before I see the reason on my internet stream of live sports. It’s definitely a unique kind of communal experience.

Re: The Sound Proof Booths of Silence

#188
post #12

Earlier quoted context omitted.

TI is a bit notorious because it's prize pool is massive compared to other esports. Winning TI puts someone's prize earnings past lifetime earnings of most other top player's career prize earnings in other games https://liquipedia.net/dota2/The_International#Tournaments https://liquipedia.net/dota2/Portal:Statistics/Player_earnin... https://liquipedia.net/starcraft2/Winnings https://liquipedia.net/starcraft/Portal:St…

Fascinating. This isn't a space I follow, but the data is eye-opening. To contextualize it for myself a bit more, I checked out annual earnings [1] instead of lifetime and compared it to the overall global list [2] of athletes across all sports. One interesting takeaway is that it looks like eSports are still a couple orders of magnitude away from breaking into that rarefied air — the top eSports athletes earned ~$1.…

There you go:

VanEck Video Gaming and eSports UCITS (ESP0)

http://www.investing.com/etfs/vaneck-vectors-videogameesport...

Re: The Sound Proof Booths of Silence

#189
post #121

Wow they went as far as multiple layers of glass with argon pumped between them!

This is a common consumer product, "gas fill" multi-pane windows. Argon is used in this application because it's not very thermally conductive (it's also used to fill dry suits for the same reason). I found a pretty good "sciencey layman" explanation of "why Argon" for dry suits here, which matches the reasoning for windows: https://www.decompression.org/maiken/Why_Argon.htm . I'm not sure how much this carries throu…

The insulation part has a nice handwaving explanation [1]:

Heat is transmitted because gas molecules bounce back and forth in a box, picking up energy on the hot side and leaving it on the cold side. The kinetic energy in any gas molecule is proportional to the temperature, and is

E = 1/2 m * v^2

solved for v:

v = sqrt[ (2 * E) / m ]

Faster gas means faster transmission, so the rate is proportional to 1 / sqrt(m).

I don't have a good intuitive explanation for the sound attenuation. The acoustic impedance for an ideal gas is going to depend on the mass of the molecules, and having very different acoustic impedance for the two gasses at an interface will minimize transmission. So I would expect Argon to reflect more sound, but I don't have as cute an explanation as the one for thermal transmission.

[1] Also completely made up, would love to know if I'm wrong.

Re: The Sound Proof Booths of Silence

#190
post #176
post #174

Earlier quoted context omitted.

Most people have never played a MOBA.

We’re going in circles here.. where did I say most people have played MOBA?

Well you said "most people" without clarifying whether you meant that generally (the way the other commenter assumed and so replied) or whether you meant "of people who know it, most of them..."

In internet comments, if you're not really specific with your words it's likely at least somebody will misunderstand your intent, partly because they can't read your mind and partly because with so many potential readers the odds of misunderstandings goes up.

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