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Game developers turning off all IronSource and Unity Ads monetization

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Re: Game developers turning off all IronSource and Unity Ads monetization

#4
post #2

some of those companies that are at the bottom of this letter, are one of the worst i've ever seen. many of them are known to just copy other indie games, and just heavily monetize them.

I looked at those companies and thought, “you wish you were stakeholders.”

Tell me when the developers of Among Us, Pokemon, GRIS, Cuphead, Hollow Knight, Ori, Cities: Skylines, etc. join the letter.

Re: Game developers turning off all IronSource and Unity Ads monetization

#5
post #2

some of those companies that are at the bottom of this letter, are one of the worst i've ever seen. many of them are known to just copy other indie games, and just heavily monetize them.

I looked at those companies and thought, “you wish you were stakeholders.” Tell me when the developers of Among Us, Pokemon, GRIS, Cuphead, Hollow Knight, Ori, Cities: Skylines, etc. join the letter.

Only Among Us in this list uses Unity.

Re: Game developers turning off all IronSource and Unity Ads monetization

#6

Earlier quoted context omitted.

I looked at those companies and thought, “you wish you were stakeholders.” Tell me when the developers of Among Us, Pokemon, GRIS, Cuphead, Hollow Knight, Ori, Cities: Skylines, etc. join the letter.

Only Among Us in this list uses Unity.

I updated the list. I’m sorry - Stardew Valley is not unity, and “Nintendo” wasn’t specific enough to referring to some of their Pokémon projects. (I also added everything after “Pokémon” in the list after this comment and they all use Unity.)

Re: Game developers turning off all IronSource and Unity Ads monetization

#7
post #2

some of those companies that are at the bottom of this letter, are one of the worst i've ever seen. many of them are known to just copy other indie games, and just heavily monetize them.

I looked at those companies and thought, “you wish you were stakeholders.” Tell me when the developers of Among Us, Pokemon, GRIS, Cuphead, Hollow Knight, Ori, Cities: Skylines, etc. join the letter.

> Tell me when the developers of Stardew Valley, Among Us, Nintendo, etc. join the letter.

You're missing the point entirely. This is for FTP ad supported games, the 2 you mention (of which only one actually uses Unity) are all paid games.

How about the big studios pulling support for Unity:

Massive Monster (Cult of the Lamb): https://twitter.com/MassiveMonster/status/170180856714010263...

Mega Crit (Slay the Spire): https://twitter.com/MegaCrit/status/1702077576209207611

Inner Sloth (HEY LOOK, AMONG US): https://twitter.com/InnerslothDevs/status/170173139849801357...

and plenty of others I'm too lazy to pull up.

Re: Game developers turning off all IronSource and Unity Ads monetization

#8
post #2

some of those companies that are at the bottom of this letter, are one of the worst i've ever seen. many of them are known to just copy other indie games, and just heavily monetize them.

I looked at those companies and thought, “you wish you were stakeholders.” Tell me when the developers of Among Us, Pokemon, GRIS, Cuphead, Hollow Knight, Ori, Cities: Skylines, etc. join the letter.

Considering that as paid games, none of them have ads in them, I'm not sure what point you're trying to make since they can't meaningfully join in to a boycott of IronSource and Unity ads by virtue of not using them in the first place?
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