Earlier quoted context omitted.
"We know the math, but lack the eye." I do have the eye, but lack the skills in my hand. I can do shiny art, but am so slow compared to an skilled artist. So why should I do their jobs? Blender has also an asset store btw, but not really comparible (yet). But the blender foundation would be a player I would trust to invest in them. I always stayed away from unity and it seems my gut feeling was right.
I’m aware of the various assets stores and anyone who compares them has never used Unity’s. There’s plenty of places to get 3D models. There’s one place to get game ready, rigged, low poly, high quality models and assets. Every store requires work on the devs part, Unity’s doesn’t (or extremely little). I also don’t want to give Unity any more money so buying assets from them and porting them isn’t my idea of a good…
Blender has also an asset store btw, but not really comparible (yet)."
So .. just what I said?