So You've Decided to Move from Unity to Unreal Engine
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So You've Decided to Move from Unity to Unreal Engine
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Re: So You've Decided to Move from Unity to Unreal Engine
#2Re: So You've Decided to Move from Unity to Unreal Engine
#3Is it just me or is this an unviable learning strategy? My approach for learning anything has always been to follow small tutorials, build an intuition, and only consult docs when I need some specifics.
Re: So You've Decided to Move from Unity to Unreal Engine
#4> Read the documentation on the Gameplay Framework. All of it! Is it just me or is this an unviable learning strategy? My approach for learning anything has always been to follow small tutorials, build an intuition, and only consult docs when I need some specifics.
For me, the ideal thing is a book, and great docs can feel like this. Something well thought out, comprehensive, deep, and importantly error checked/reviewed. The downside is books are increasingly rare and get outdated really quickly.
Re: So You've Decided to Move from Unity to Unreal Engine
#5Re: So You've Decided to Move from Unity to Unreal Engine
#6> Read the documentation on the Gameplay Framework. All of it! Is it just me or is this an unviable learning strategy? My approach for learning anything has always been to follow small tutorials, build an intuition, and only consult docs when I need some specifics.
The docs about the concepts are better, those are worth reading.
Re: So You've Decided to Move from Unity to Unreal Engine
#7> Read the documentation on the Gameplay Framework. All of it! Is it just me or is this an unviable learning strategy? My approach for learning anything has always been to follow small tutorials, build an intuition, and only consult docs when I need some specifics.
Re: So You've Decided to Move from Unity to Unreal Engine
#8Ultimately, the recent wave of enshittifications of major products - Unity, Twitter and Reddit off the top of my head - It's a hard reminder that lock-in and governance matters. Software is a long investment, so it's time to start thinking very hard about how the software you use is run, and how much control you have if it all goes sideways.
I realize that OSS options like Godot aren't really comparable, but since Unreal's main competitor is Unity, it feels likely that Unreal could do something similar since they don't have a competitor keeping the pressure on about price anymore.
Re: So You've Decided to Move from Unity to Unreal Engine
#9I'm curiously to see whether a big player switches side. Likely not as all big players were probably consulted.
Not to say they didn’t consult with the major Unity players, but it seems plausible that they didn’t based on the carelessness of the rest of the rollout.
Re: So You've Decided to Move from Unity to Unreal Engine
#10> Read the documentation on the Gameplay Framework. All of it! Is it just me or is this an unviable learning strategy? My approach for learning anything has always been to follow small tutorials, build an intuition, and only consult docs when I need some specifics.
Some of it is a matter of it being hard to even have the language to know how to ask the questions you have, so a bootstrap or quick start to let you just get in there and start looking around helps a ton and makes the full documentation a lot more accessible.