Apple iPhone 15 Pro and iPhone 15 Pro Max
41–50 of 512 posts
Re: Apple iPhone 15 Pro and iPhone 15 Pro Max
#42Apple's continued focus on gaming image quality is weird (ray tracing?), since despite Apple Arcade the mobile market still is still dominated by freemium games with simple graphics / lower graphical requirements. There are precisely two freemium games that take advantage of the power of the Apple Silicon chips: Genshin Impact and Honkai: Star Rail, which were coincidently the two released games highlighted. (it may…
Gaming is an easily marketable profit funnel that directly relates with all the necessary advancements needed to pursue the Vision Pro/Visual Compute/LLM side of things. In my opinion, anyway.
Re: Apple iPhone 15 Pro and iPhone 15 Pro Max
#43Haven't watched it yet, but I bought a 14 Pro just two weeks ago (well aware of the imminent 15 on its way). I guess secretly I was hoping that the difference is not huge. ;)
Re: Apple iPhone 15 Pro and iPhone 15 Pro Max
#44It looks like the one feature I was more eagerly awaiting is there: It can drive a display through the USB-C cable ( https://www.apple.com/iphone-15-pro , scroll down to "Gigablast your gigabits" and then click on "Explore Connectivity". Looking forward (assuming it will work like the iPad Pro) to not carrying a laptop with me when I know there is a USB-C or HDMI (with an adapter) screen available at my destination.…
I really wish Apple let's you develop apps on Linux/iPad/iPhone.
Re: Apple iPhone 15 Pro and iPhone 15 Pro Max
#45Re: Apple iPhone 15 Pro and iPhone 15 Pro Max
#46Re: Apple iPhone 15 Pro and iPhone 15 Pro Max
#47The most interesting thing to me is that switching to a new SOC process node gives you the option of bumping up performance or reducing power draw, and it sounds like Apple has once again chosen to reduce power draw. It seems like other vendors have been going the "push performance no matter what it does to power draw and heat" route for a long time now.
Re: Apple iPhone 15 Pro and iPhone 15 Pro Max
#48The most interesting part of this to me isn't the titanium or the camera (impressive as it looks), it's the GPU. They made a point of saying that the GPU had been completely ground-up re-designed, and I assume they're intending to keep scaling that up over the next few iterations. They didn't talk about it for very long, but that the phone is able to convincingly run AAA games, even at playable if not great frame-rat…
The most exciting thing for Mac gaming is probably the Game porting toolkit.
Re: Apple iPhone 15 Pro and iPhone 15 Pro Max
#49Apple's continued focus on gaming image quality is weird (ray tracing?), since despite Apple Arcade the mobile market still is still dominated by freemium games with simple graphics / lower graphical requirements. There are precisely two freemium games that take advantage of the power of the Apple Silicon chips: Genshin Impact and Honkai: Star Rail, which were coincidently the two released games highlighted. (it may…
Re: Apple iPhone 15 Pro and iPhone 15 Pro Max
#50It looks like the one feature I was more eagerly awaiting is there: It can drive a display through the USB-C cable ( https://www.apple.com/iphone-15-pro , scroll down to "Gigablast your gigabits" and then click on "Explore Connectivity". Looking forward (assuming it will work like the iPad Pro) to not carrying a laptop with me when I know there is a USB-C or HDMI (with an adapter) screen available at my destination.…
I don't think Apple will ever do that, to be honest. It took nearly a decade for them to get keyboard support working properly on the iPad, and they have zero incentive to copy Samsung DeX given they prefer to sell 3 different devices to people. What they will do is allow you to record video directly to storage devices and preview photos on large displays as they are taken.
Apple sells lightning->HDMI adapters that could drive a display at 1080p and it’s been possible to pair a keyboard with your iPhone. I know folks that used that setup for writing longer texts while traveling.
Given that a lot of the infrastructure was already there, I wouldn’t be surprised if it trickles in over time.
You can see the same trajectory with iPads: At first they could mirror screens only, but with the recent changes to stage manager, they’re a pretty full-featured laptop if you use a keyboard and trackpad. My 11” pro is capable of driving a huge widescreen.