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The Decline of Usability (2020)

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Re: The Decline of Usability (2020)

#51
> What about Apple?

> I can't comment on the current state of MacOS since the time I've spent actually using a Mac during the last 8 years or so probably totals to a few hours. Apple used to be good at this, and I hear they still do a decent job at keeping things sane, even post-Jobs.

The macOS menu bar is still compulsory. First party apps generally still fill it out properly with commands for everything a user can do and put the common ones in their usual places. For third party apps it depends on whether the developer put time into platform norms. Many Electron apps don't: Slack makes many commands available only through UI popup menus; VS Code puts them in the command palette so you can only find them by search. Of course these apps have key shortcuts but you can't learn them from a menu bar item that doesn't exist.

The focused window gets a heavy shadow. I think that's also compulsory.

But first party apps and recently the system frameworks are guilty of cramming toolbars into title bars and leaving a drag area that doesn't span the width of the window. That's permanent. At least the window title is still written and you know you can drag that. A window's file proxy icon is often missing until you hover on the title. The bar at the top of the window may or may not be visually divided from the content area.

First party apps also remove color and/or silhouette distinctiveness from those toolbars' buttons. App icon silhouettes are also gone.

Scroll bars are of course hidden by default but can be always shown.

The result is probably more usable than what's described in this article on other platforms, but off peak for macOS.

Aside: iOS started the hidden-unless-scrolling scroll indicators trend, I think. Platform guidance was that you're supposed to flash them on first appearance of any scroll view whose content doesn't all fit. (To try it out, go to the Home Screen and then back to Safari.) This is the signal to the user that there is more to see. Users don't consciously think about it but they pick up the right expectation. You just call a method[1] after the view transition animation finishes. This has become arcane knowledge in the iOS field: No one remembers this is important to do in the absence of persistent scroll bars, and where it's not automatic due to using system frameworks in a high level way, many apps just don't get this right.

[1]: https://developer.apple.com/documentation/uikit/uiscrollview...

Re: The Decline of Usability (2020)

#52
Even worse, the trend away from good UX is leaking from software to hardware.

Who at Kia thought this was a good idea? Three steps to open the door. Requires two hands. Good luck if you’re an amputee, have arthritis, can’t see the door unlock touch zone, or just can’t figure it out.

https://m.youtube.com/watch?time_continue=50&v=Rv5so7szIMM

Then there’s Elon’s obsession with that stupid F1-style steering wheel.

And VW’s off choice to control 4 windows with 2 switches in their EVs. So weird.

It just goes on and on. Don’t these companies hire engineers with UX experience? Sigh.

Re: The Decline of Usability (2020)

#53

Why have desktop UI’s gotten so bad lately? My theory is that before we had UX experts, they had to hire, like, actual graphics designers.

In the past many involved in frontend design might've had a background in human factors or ergonomics, they would also have some knowledge of how the brain perceives what's in front of them. I would view this knowledge as quite fundamental but it's increasingly rare to find such expertise in the field now. In my mind it explains a lot in terms of how many UIs are an incoherent mess and why accessibility is considered an afterthought, if at all. Doesn't matter who developed it either. FAANG are just as adept at flubbing basic design principles as anyone else.

Re: The Decline of Usability (2020)

#54
I cannot prove it, but I think some of these UI and UX horrors are caused by the ever present need for software to change in order to demonstrate it is alive.

Imagine you reach peak usability in $YourApp, in the year of our lord 2023. It's maybe not perfect, but there's no conceivable way your app's usability can improved past this point. Users are reasonable proficient, everything mostly clicks into place past the inherent hurdles of learning to use an app.

Can this situation stand? Well, no. If you keep your UI as is, the software world will often perceive your app to be "stale" or even dead. So you have to change. But if you change anything after you reached peak usability, you will necessarily worsen your UX, sometimes in catastrophic ways.

I cannot prove it, but I think this is one of the reasons (not the only one) that explains why some app's (and desktop environments!) decent UIs get ruined so thoroughly.

Re: The Decline of Usability (2020)

#55

Why have desktop UI’s gotten so bad lately? My theory is that before we had UX experts, they had to hire, like, actual graphics designers.

There's also the perverse incentive created by having dedicated UX people. At some point the UI is at a good point and doesn't need significant improvement, but the UX person needs to justify their existence, so changes happen just for the sake of making changes. To me, Discord's UI - especially on mobile - exemplifies this perfectly. They change the image upload process every few months, alternating between various…

Spotify is the worst ever for this. Major UI changes that are awful every year or so. It was very easy to find anything you wanted 10 years ago. Now there's slideouts and hovers and collapsible garbage hiding everything.

Re: The Decline of Usability (2020)

#56

Even worse, the trend away from good UX is leaking from software to hardware. Who at Kia thought this was a good idea? Three steps to open the door. Requires two hands. Good luck if you’re an amputee, have arthritis, can’t see the door unlock touch zone, or just can’t figure it out. https://m.youtube.com/watch?time_continue=50&v=Rv5so7szIMM Then there’s Elon’s obsession with that stupid F1-style steering wheel. And V…

FWIW, those door handles are a copy of the Tesla Model 3 door handles (along with their usability issues).

It’s very similar to everyone copying Apple’s auto-hiding scroll bars—usability be damned.

Re: The Decline of Usability (2020)

#57

All true. It goes even farther: hiding the file structure, and even the concept of files. Ask a nontechnical Windows or Mac user where their files are stored - they have no idea. Ask if they are in the cloud - no idea. Worse - just as with UIs - there is no consistency where different apps store their data. We also shouldn't forget the idiocy of hiding file-extensions. To add insult to injury Windows lies to non-Engl…

> Ask a nontechnical Windows or Mac user where their files are stored - they have no idea.

This. The move towards “everything on the cloud” was a double edged sword for non-power users. It’s great that you don’t have to make Grandma plug in a external USB drive and use Time Machine, but yes nobody knows where things are anymore. Does Grandma know what “the cloud” even is?

I feel like Apple is the biggest proponent of moving away from the idea of “files” and having your “content” be something you shuttle around between different apps. But each one has a slightly different “share” and “import” and “export” paradigm as well. And now there is an iCloud Drive “files” app! What does that mean? And how do I know if it’s on my phone or I’m just seeing a representation of what’s on my iCloud Drive? Does the cloud icon mean I’ve downloaded it or not, what if it’s it slightly dark gray or slightly light gray?

Re: The Decline of Usability (2020)

#58
post #2

The author mentions they reserve judgement about Mac OS because of lack of experience. But I would say the same decline is happening here. Especially Apple themselves seem infatuated with hiding things behind slow hover effects and way-too-subtle shades of grey. This is hurting discoverable portions of the interface, probably in the name of looking sleek, and once you have learned that something exists somewhere behi…

Somewhat related:

As someone who likes working on a single screen I typically like to open things in full-screen mode by default.

MacOS plays a sluggish animation when switching between screens. You can't turn it off, you can just switch between two similarly slow ones.

I can't imagine a good reason for this. What is their model of a user and how did they derive "slow animation when switching windows is good" from that?

Re: The Decline of Usability (2020)

#59
post #54

I cannot prove it, but I think some of these UI and UX horrors are caused by the ever present need for software to change in order to demonstrate it is alive. Imagine you reach peak usability in $YourApp, in the year of our lord 2023. It's maybe not perfect , but there's no conceivable way your app's usability can improved past this point. Users are reasonable proficient, everything mostly clicks into place past the…

You are even more right considering your modern app is subscription based so you must justify the monthly fee. Also you are paying an entire UX team which was useful for your nearly perfect v1, you’d better feed them some job.

Re: The Decline of Usability (2020)

#60

Earlier quoted context omitted.

There's also the perverse incentive created by having dedicated UX people. At some point the UI is at a good point and doesn't need significant improvement, but the UX person needs to justify their existence, so changes happen just for the sake of making changes. To me, Discord's UI - especially on mobile - exemplifies this perfectly. They change the image upload process every few months, alternating between various…

Spotify has made a lot of changes in the last 2-3 years and most of them have been bad. A couple of instances come to mind. The first was with CarPlay. They went from list of thing (playlists, podcasts, etc.) that you click on to get to a new section to a home page with a row of useless tiles and a "view all" that is difficult to get to if using something like a scroll wheel in a BMW. Thankfully the feedback was so b…

Trying to find a playlist as it magically reorders them in front of my eyes is a ballache
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