Written in Node.js, hosted on Amazon EC2, uses Socket.IO.
Show HN: Color War
11–20 of 20 posts
Is the code available somewhere? I'm working on a somewhat similar game concept on an identical stack.
Re: Show HN: Color War
#12Re: Show HN: Color War
#13 var x=0,y=0;
function f() {
if(y > 600) { y = 0; }
if(x > 800) { x = 0; y += 10; }
socket.emit('move', {x:x, y:y, id:myId});
x += 10;
setTimeout(f, 5);
}Re: Show HN: Color War
#14Re: Show HN: Color War
#15I'm red. I have no idea why I'm winning. Green has a really nice lissajous going on, but I don't think it's scoring them that much.
Re: Show HN: Color War
#16There is a bug. My dots would randomly change to a different color shortly after I placed them.
Re: Show HN: Color War
#17There is a bug. My dots would randomly change to a different color shortly after I placed them.
That's actually not a bug, someone wrote a bot that plays in every position that someone else plays.
Re: Show HN: Color War
#18Earlier quoted context omitted.
Yeah, I limit the number of moves you can make per second, but mice/multi-touch move pretty fast...
Do you take into account mouse acceleration?
It just reads mouse move events, so there are only so many per second. If you send me more events than I allow, I drop the rest of them on the floor.
Re: Show HN: Color War
#19There is a bug. My dots would randomly change to a different color shortly after I placed them.
That's actually not a bug, someone wrote a bot that plays in every position that someone else plays.
Ha. That does not surprise me at all. At first I thought it was someone else but the dots matched exactly so I thought it was a bug instead.
Re: Show HN: Color War
#20Written in Node.js, hosted on Amazon EC2, uses Socket.IO.
Is the code available somewhere? I'm working on a somewhat similar game concept on an identical stack.
I know it's a little belated, but here's the code. I haven't written the blog post yet.