Live data from Hacker News

Pretendo: A free and open source server replacement for the 3DS and Wii U

pretendo.network

21–26 of 26 posts

Re: Pretendo: A free and open source server replacement for the 3DS and Wii U

#21

Make sure to check out the English lolcat version in the globe menu in the upper right corner.

That's fun! It also likely serves a real purpose. It lets English-only speakers test that localization is working and available for every text element.

I made an account just to reply here to this

Hey there, founder and lead dev of the project here! The lolcat language option was actually implemented just for fun by one of our web developers, however using it as a way to test localization is a very interesting idea! We make use of Weblate to manage our translations, so all strings do get accounted for using the tracker there before anything gets merged

I do like the idea of using a meme translation to test localization though, and if we didn't use something like Weblate I would probably steal this idea xD

Re: Pretendo: A free and open source server replacement for the 3DS and Wii U

#23
Made an account just to reply here! I'm the founder and lead developer of Pretendo, thank you so much for sharing our project here! It's been amazing seeing our little community grow over the years, and it's been so nice to see the positive things commented here!

Re: Pretendo: A free and open source server replacement for the 3DS and Wii U

#25
post #11

Earlier quoted context omitted.

No good open source tools for the 3DS just yet. However, it's possible to make homebrew with Unity and the official SDK, however, it's nothing you can distribute legitimately, and the tools are hard to find due to Nintendo taking them down

Nintendo really is their own worst enemy here. Fans love their stuff and want to continue to enjoying with it long after Nintendo has abandoned their hardware and their customers, but Nintendo would rather bite the hand that feeds it than tolerate the enthusiasm. A better company would embrace it and release some of their own tools and software for fans to play with instead of threatening lawsuits. I can't imagine pu…

Nintendo is a capitalist corporation aiming to maximizing profit, and not anything else. Maximizing profit is the true end of Nintendo, and that may be done by several strategies. Maximizing the consumer well-being (i.e. being ''nice'') generally is what we hope they do, but it is not necessarily the most able to profit = profitable thing to make. Nintendo perhaps actually thinks it is horrible that random people will spoil their IP or threaten their sales:

- Spoil their IP → making mods of their games can spoil Mario, Pokémon etc as the child-friendly characters they are, not to mention water down the novelty of a new game, if for instance there would be a ''new'' 2D Mario or pokémon every 6 months (if they released the tools and did not persecute). Or even being straight better received than the official games, which is already the case with several pokémon fans going after hacked ROMs because they hate the current generation's gameplay etc.

- Threaten Sales (main one)→ If fans and the community extend the life of older hardware and games, then the people will consume less new games and even less switches, and it directly replaces their current cloud retro gaming offerings (it is so barebones that anyone could make a better experience of NES SNES etc by just installing an emulator and downloading ROMS, make that automated and Nintendo-aproved retro gaming is over).

Nintendo therefore has a hostile draconian, anti-fans anti community anti ecological and even anti consumer strategy to maximize sales. The fact that there is still people working on stuff on this environment is only due to the strong love the fandom has. I wish they could dedicate this craft to FOSS games, where their contribution would be respected and celebrated.

Re: Pretendo: A free and open source server replacement for the 3DS and Wii U

#26

Earlier quoted context omitted.

That's fun! It also likely serves a real purpose. It lets English-only speakers test that localization is working and available for every text element.

I made an account just to reply here to this Hey there, founder and lead dev of the project here! The lolcat language option was actually implemented just for fun by one of our web developers, however using it as a way to test localization is a very interesting idea! We make use of Weblate to manage our translations, so all strings do get accounted for using the tracker there before anything gets merged I do like the…

Thanks for the reply, and the info on Weblate too. I’ll check it out the next time I need a localized site. Looks like a nice tool.
Post reply on HN