Portal 64 – A demake of Portal for the Nintendo 64
31–40 of 127 posts
Re: Portal 64 – A demake of Portal for the Nintendo 64
#32Earlier quoted context omitted.
A lot of times a demake is a challenge. Video game technology has evolved significantly, and being able to take a (relatively) modern video game and remake it on much older hardware while still having most of the game's original features is an impressive feat.
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Re: Portal 64 – A demake of Portal for the Nintendo 64
#33How long before versions are distributed ready to play?
Re: Portal 64 – A demake of Portal for the Nintendo 64
#34By far my favourite demake of Portal is this one: https://www.ticalc.org/archives/files/fileinfo/451/45101.htm...
Re: Portal 64 – A demake of Portal for the Nintendo 64
#35> demake Maybe the author will explain what a “demake” is. Nope, he doesn’t. No introduction section, just straight into compiler instructions. You have to make people care about your project, and right now I don’t.
Re: Portal 64 – A demake of Portal for the Nintendo 64
#36I imagine it would be much more straightforward to port pretty much any indie games to consoles like Xbox original onwards, PS3 onwards, Wii onwards, maybe Windows 7 average desktop and notebooks (lots of indies already use older direct x and are compatible with windows 7 , another win for the pc master race). The AAA Games would need to be done with less scale and no 4k dlss ray tracing whatever.
Re: Portal 64 – A demake of Portal for the Nintendo 64
#37Re: Portal 64 – A demake of Portal for the Nintendo 64
#38I did not know this concept existed, Wonderful Idea, no doubt demakes would be a lot more frequent if we valued ecology and actually tried to curb digital obsolescence as much as possible, in a permacomputing way. I imagine it would be much more straightforward to port pretty much any indie games to consoles like Xbox original onwards, PS3 onwards, Wii onwards, maybe Windows 7 average desktop and notebooks (lots of i…
Re: Portal 64 – A demake of Portal for the Nintendo 64
#39> demake Maybe the author will explain what a “demake” is. Nope, he doesn’t. No introduction section, just straight into compiler instructions. You have to make people care about your project, and right now I don’t.