Portal 64 – A demake of Portal for the Nintendo 64
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Re: Portal 64 – A demake of Portal for the Nintendo 64
#2Re: Portal 64 – A demake of Portal for the Nintendo 64
#3Re: Portal 64 – A demake of Portal for the Nintendo 64
#4Maybe the author will explain what a “demake” is.
Nope, he doesn’t. No introduction section, just straight into compiler instructions. You have to make people care about your project, and right now I don’t.
Re: Portal 64 – A demake of Portal for the Nintendo 64
#5[flagged]
Re: Portal 64 – A demake of Portal for the Nintendo 64
#6[flagged]
Re: Portal 64 – A demake of Portal for the Nintendo 64
#7> demake Maybe the author will explain what a “demake” is. Nope, he doesn’t. No introduction section, just straight into compiler instructions. You have to make people care about your project, and right now I don’t.
Edit: adding that most demakes specifically involve remaking a game on much older hardware.
Re: Portal 64 – A demake of Portal for the Nintendo 64
#8Re: Portal 64 – A demake of Portal for the Nintendo 64
#9Earlier quoted context omitted.
A lot of times a demake is a challenge. Video game technology has evolved significantly, and being able to take a (relatively) modern video game and remake it on much older hardware while still having most of the game's original features is an impressive feat.
[flagged]
Re: Portal 64 – A demake of Portal for the Nintendo 64
#10> demake Maybe the author will explain what a “demake” is. Nope, he doesn’t. No introduction section, just straight into compiler instructions. You have to make people care about your project, and right now I don’t.