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Wavacity – a FOSS port of Audacity to the web

wavacity.com

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Re: Wavacity – a FOSS port of Audacity to the web

#91

Earlier quoted context omitted.

"The Birth & Death of JavaScript" called it...

Seeing as we're talking about a webasm blob rendering into a canvas element, I'd title it "The Death & Rebirth of Flash".

Been waiting for this moment since the first asm.js release.

Re: Wavacity – a FOSS port of Audacity to the web

#94
post #32

Wavacity developer here. I released this a year ago under the name "wavvy" but needed to rename the project because of a trademark conflict. https://news.ycombinator.com/item?id=32688646

This is pretty cool!

Maybe add a description and URL in the repo settings? https://github.com/ahilss/wavacity

(and linking back to the GitHub from Wavacity would be nice too, as right now it's not obvious it's available)

Re: Wavacity – a FOSS port of Audacity to the web

#95
post #49

Earlier quoted context omitted.

How did you get wxwidgets to compile to the web? Was it a lot of work?

This is the part I want to know also

I still do not understand. WxWidgets should rely on native controls rather then rendering them right? Does it mean that there is a branch of WxWidgets that renders the controls?

Re: Wavacity – a FOSS port of Audacity to the web

#96
post #64

Earlier quoted context omitted.

Does EVERY desktop application really need to run on mobile? Some apps are just... call me crazy... desktop apps! (NOTE: "native vs. browser-based" is separate distinction from "desktop vs. mobile".) That's not to say that there can't be mobile audio apps, or mobile whatever. I just think that's a separate app, and should be designed and written as a mobile app from conception. I realize that a large cohort finds des…

You can use GarageBand perfectly fine on an iPhone, no reason Audacity can't do the same. It's literally just a UI issue, easily remedied especially on the web.

The difference is that Apple has a much higher dev budget and a clear economic incentive to promote mobile apps.

I think Audacity devs should instead focus their limited resources on desktop (mouse+keyboard+big screen) use. Also because if you just need some simple audio editing, you can be served by other simple mobile apps.

Re: Wavacity – a FOSS port of Audacity to the web

#97
post #57
post #19

The page loads fairly quickly, I guess most people miss out the loading screen with the link to the github repo: https://github.com/ahilss/wavacity So yes, this is a WebAssembly app. It loads a 5.2MB .wasm file and 2.3MB .data file. Neat, isn't it?

Also impressive is that is smaller than every other release artifact: https://github.com/audacity/audacity/releases

Why is that? Has it some features removed? Or how else can that be?

Edit I guess the wxWidgets lib is smaller, as it is more incomplete.

Re: Wavacity – a FOSS port of Audacity to the web

#98
post #49
post #32

Wavacity developer here. I released this a year ago under the name "wavvy" but needed to rename the project because of a trademark conflict. https://news.ycombinator.com/item?id=32688646

How did you get wxwidgets to compile to the web? Was it a lot of work?

https://github.com/ahilss/wxWidgets-wasm

https://news.ycombinator.com/item?id=32692882

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