Live data from Hacker News

Apple has a gajillion dollars. Devs still have to pay $100.

lunduke.com

21–26 of 26 posts

Re: Apple has a gajillion dollars. Devs still have to pay $100.

#21

There are hundreds of thousands of apps in the App Store, most of which are terrible. Imagine how many would be in there if there was no $100 fee.

Also, imagine how many more non-developers would download the iOS betas only to bitch about how things don't work - meanwhile not reporting the bugs to Apple through the proper channels.

Re: Apple has a gajillion dollars. Devs still have to pay $100.

#22

There are hundreds of thousands of apps in the App Store, most of which are terrible. Imagine how many would be in there if there was no $100 fee.

Shouldn't better search or discovery algorithms or UI, be a more elegant solution than just brute-forcing a paywall into it?

Think of the children. I mean, seriously, how many of us were young highschool hackers who would have just loved the opportunity to build something awesome for smartphones. But would be halted by Apple's fine?

Re: Apple has a gajillion dollars. Devs still have to pay $100.

#23

I see the developer fee as just a barrier to entry to submit apps to the marketing place - kinda just to stop the riff-raff. I suspect it also is linked to the the legal agreement as some type of consideration.

If that's the intent, they could just as easily (and more sensibly) charge the fee when you submit your first app into the store.

As is, they seem to want you to pay up even to deploy an app you wrote onto your own phone. That's just obnoxious. (Googling around, I can find workarounds, but most seem to require jailbreaks or other strange mummery; see http://stackoverflow.com/questions/246422/how-can-i-deploy-a... for a procedure that's alleged to work without requiring that, but which does require other undocumented mummery with certificates.)

Also, it keeps a lot of people from learning to tinker in ways that could develop into job skills later. While $100 is probably a nuisance fee to most of the people posting here, there are a lot of people in the US (to say nothing of the rest of the world) for whom it blows their hobby budget for the month, if not for the year.

Re: Apple has a gajillion dollars. Devs still have to pay $100.

#24

There are hundreds of thousands of apps in the App Store, most of which are terrible. Imagine how many would be in there if there was no $100 fee.

Shouldn't better search or discovery algorithms or UI, be a more elegant solution than just brute-forcing a paywall into it? Think of the children. I mean, seriously, how many of us were young highschool hackers who would have just loved the opportunity to build something awesome for smartphones. But would be halted by Apple's fine?

You can build all you want; the tools are available with a free developer account. The fee only applies if you want to distribute your apps through the app store. But the tools are way better -- and way cheaper, even after the $99 -- than they were when I was a young highschool hacker.

Re: Apple has a gajillion dollars. Devs still have to pay $100.

#25

This is only a problem for people who plan to make <$100 from their app

Which includes 100% of freeware, and 99% of weekend "hey let's put this on the net and see if people want it" projects. Both of those things used to be a big part of the Mac software ecosystem, but they're slowly dying away. And if Apple moves forward with its apparent plan to prohibit unsigned code from running by default, while charging $99/year for the privilege of having your code signed, both will be effectively…

Agreed. I run an open source project and would love to make an iPhone app, but it's an out of pocket expense that I can't justify. It's a shame and I'm sure it's a pain other open source projects feel. I really hope they don't go fully down that path for OSX. Maybe an alternative would be a free software key, or something just to help collaboration and improve the social coding aspect. They could even corral the apps in a different way to lower the QA stakes, so our free spirited hacker lifestyle doesn't have to mess with Apple's mojo.

Re: Apple has a gajillion dollars. Devs still have to pay $100.

#26

There are hundreds of thousands of apps in the App Store, most of which are terrible. Imagine how many would be in there if there was no $100 fee.

Shouldn't better search or discovery algorithms or UI, be a more elegant solution than just brute-forcing a paywall into it? Think of the children. I mean, seriously, how many of us were young highschool hackers who would have just loved the opportunity to build something awesome for smartphones. But would be halted by Apple's fine?

> Shouldn't better search or discovery algorithms or UI, be a more elegant solution than just brute-forcing a paywall into it?

That's always the dream, but recommendation algorithms are hard. And can get much harder when you have a small number of positives, which is presumably what would happen if Apple removed the fee.

Post reply on HN