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5 years ago Valve released Proton

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Re: 5 years ago Valve released Proton

#231
My best workstation runs Linux for work, so I've spent time getting 'odd' setups like Centos 7 to work before there were nice packages for it. Learned a bit trying to game on my good video card without booting to Windows. Fast forward to current, and I don't even bother with a Windows partition on it.

Today, Ubuntu sorts the drivers and steam setup just lovely. I've gifted out old workstations to extended family and they are pretty happy with what they can do from a gaming/browsing perspective. With Windows 11 not able to support these boxes, having something 'just work' gives these older boxes an extended life. Most have not needed to pick up a Windows license. Very much at that 'good enough' state.

Re: 5 years ago Valve released Proton

#232
post #146

Earlier quoted context omitted.

I hate DRM, I hate monopolies, I welcome competition, but if one builds a massive empire by just creating a bonafide good platform, single-handedly making open source desktop better, with good customer support and treating users with respect, they deserve the money honestly. If one day I manage to build a billion dollar empire, my sole inspiration on how to conduct business is Gabe Newell. [1] Which is exactly the th…

>Which is exactly the thing Epic can't compete on. I mean, with these criteria is Epic really that far behind? They made desktop a better experience for devs, have decent enough customer support, and they don't exactly shit talk their users like other parts of the industry. The only arguable part is good platform, but it depends on what you need out of the platform. Does a platform have to offer a way to play windows…

> they don't exactly shit talk their users like other parts of the industry

Sweeney is legendary in doing this. Unfortunately with the Twitter debacle it's pretty much impossible to pull out all his comments.

Re: 5 years ago Valve released Proton

#233
post #194

Earlier quoted context omitted.

> just another tightly closed platform No it’s not. You can download and install anything you want from the web. Just like Windows. The Mac App Store isn’t required. Largely NO ONE uses it.

I imagine nearly everyone who runs macOS uses the App Store. Some apps are only available on it, and even some that are also available elsewhere are more convenient to install and keep up-to-date via the store.

You have to. Apple software is on it.

But compared to the iOS store it’s kind of a ghost town. Tons of popular software isn’t in it. It’s quite normal to just download software instead of even looking to see if it’s in there.

And if it is, App Store software must be fully and tightly sandboxed. Which prevents a lot of useful software from ever appearing in it.

Re: 5 years ago Valve released Proton

#234
post #91

Earlier quoted context omitted.

Are you saying, that it is actually a good experience to run Linux on the gaming laptop instead of Windows with Proton? I already have Steam Deck, and love it. But if I want to play games in better resolution, I might boot my Windows Laptop. Have not tried Linux with Proton. On Linux laptop I have a NVIDIA some kind of 3xxx series card.

You're already gaming on linux with Proton on the deck. That's pretty much the experience you can expect.

I would disagree, as someone who have a Steam Deck and has a desktop connected to the TV for couch gaming it is amazing.

However most distros still install Grub, and (although not their fault) have a crusty UEFI boot sequence making that startup sequence worse than it needs to be.

Steam also haven't officially released SteamOS 3, so unless you are going to do a bit of modification, it won't quite be as slick.

On the other hand, even with all that it is vastly better than the Windows experience.

Re: 5 years ago Valve released Proton

#235
post #233

Earlier quoted context omitted.

I imagine nearly everyone who runs macOS uses the App Store. Some apps are only available on it, and even some that are also available elsewhere are more convenient to install and keep up-to-date via the store.

You have to. Apple software is on it. But compared to the iOS store it’s kind of a ghost town. Tons of popular software isn’t in it. It’s quite normal to just download software instead of even looking to see if it’s in there. And if it is, App Store software must be fully and tightly sandboxed. Which prevents a lot of useful software from ever appearing in it.

Yep, I know. I was responding to:

> Largely NO ONE uses it.

Furthermore,

> App Store software must be fully and tightly sandboxed

I get that many things will not be able to function due to these restrictions, but for most software they are a good thing.

Re: 5 years ago Valve released Proton

#236

Like many others here have said, Valve has won a loyal customer. The impact proton has over linux as desktop is unmeasurable. They did open source right, and they will likely benefit massively from it.

The only people that hate proton are the teams that port games to linux for a living. I personally am sad to see that icculus and flibitjibobo, to name just two, are out of work on this front.

Re: 5 years ago Valve released Proton

#238

I don't know how common it is, but the AI War developers posted recently about their new game & said Steam recommended they drop their Linux port, saying that just relying on Proton would be better performing & a better use of time. I'm very curious how widespread this advice is. It's a little sad & ironic to me if Proton is now entrenching Windows as the only target platform. I'm hoping this wasn't blanket advice Va…

>Steam recommended they drop their Linux port, saying that just relying on Proton would be better performing & a better use of time. I'm very curious how widespread this advice is. It's a little sad & ironic to me if Proton is now entrenching Windows as the only target platform. Very. Win32 ABI is the most stable and rock solid compared to the messy moving target of the Linux world, so recommending it is not entrench…

> the messy moving target of the Linux world,

That's bullshit, for game developers there shouldn't be any "messy moving target" outside of the Steam Linux Runtime[1], which is pretty much rock solid.

[1] https://gitlab.steamos.cloud/steamrt/steamrt/-/blob/steamrt/...

Re: 5 years ago Valve released Proton

#239
post #233

Earlier quoted context omitted.

You have to. Apple software is on it. But compared to the iOS store it’s kind of a ghost town. Tons of popular software isn’t in it. It’s quite normal to just download software instead of even looking to see if it’s in there. And if it is, App Store software must be fully and tightly sandboxed. Which prevents a lot of useful software from ever appearing in it.

Yep, I know. I was responding to: > Largely NO ONE uses it. Furthermore, > App Store software must be fully and tightly sandboxed I get that many things will not be able to function due to these restrictions, but for most software they are a good thing.

Sorry. I think I misread the tone of your comment.

For a lot of things I’m happy for sandboxing. Why should random games or todo apps need more access? But the fact you can’t get good backup software like Backblaze is a problem. They need more options for levels of sandboxing, including possibly none (with heavy review).

Re: 5 years ago Valve released Proton

#240

Earlier quoted context omitted.

Are you saying, that it is actually a good experience to run Linux on the gaming laptop instead of Windows with Proton? I already have Steam Deck, and love it. But if I want to play games in better resolution, I might boot my Windows Laptop. Have not tried Linux with Proton. On Linux laptop I have a NVIDIA some kind of 3xxx series card.

I've used linux as my desktop for 2+ years. The games I play like CSGO work very well*, you have a steamdeck so you know how game support especially with anti cheat is. However, I've had many bugs. Nvidia on linux is painful. Just linux things - I get a bar at the top of the game when starting sometimes and have to change my resolution back and forth to fix it, I've had to restart pipewire to get my audio to reappear…

> Linux is not smooth, ESPECIALLY with nvidia.

Let's assign blame to Nvidia, though. It's their drivers that are crap, it's their decision to keep their hardware so heavily NDA'd that others can't write good drivers for it.

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