Earlier quoted context omitted.
This is only because of the nature of dynamic linking. Have a statically linked executable and you should be fine. Not that it should be an issue to get old software to run you simply need to download the dependent lib versions. Anyone who sais this i feel hasnt worked very much with software, not that you should need to thats up to the one distributing the executable
Unless you statically linked GTK, possibly Xorg, and more into a ludicrous bundle size, you’d still be screwed. As for “just get the libs,” that’s hilariously easier said than done. Try my example - it’s enough to make an engineer cry.
5 years ago Valve released Proton
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Re: 5 years ago Valve released Proton
#72Proton has earned steam my business forever. I haven't booted into Windows in over a year.
Valve have funded some good work on the underlying compatibility code, but their big contribution was really fixing a problem they themselves created. Lots of games expect to be able to call back to the Steam client for a license check, and this used to require running the Windows version of Steam which didn't work well (huge compatibility issues and it really didn't like being run at the same time as the Linux versi…
Valve becoming big enough to break into the hardware market (first Steam Machines and then the Steam Deck) was the first time they had any incentive to care about the OS layer. They could've made some deal w/ Microsoft but instead went the open-source route to the benefit of everyone. Kudos to Valve.
Re: 5 years ago Valve released Proton
#73Earlier quoted context omitted.
I've only heard good things about it, but i see no reason to use it. making fedora do what it does is easy enough.
"Easy enough" sure, you keep up with all those patches, manually, on your own system, then say it. This site literally can't not be pretentious
Infamous Dropbox comment: https://news.ycombinator.com/item?id=9224
Re: 5 years ago Valve released Proton
#74Proton has earned steam my business forever. I haven't booted into Windows in over a year.
Valve have funded some good work on the underlying compatibility code, but their big contribution was really fixing a problem they themselves created. Lots of games expect to be able to call back to the Steam client for a license check, and this used to require running the Windows version of Steam which didn't work well (huge compatibility issues and it really didn't like being run at the same time as the Linux versi…
I think it’s a little bit of a stretch to say it’s a problem they created - they were just a victim of their own success. They can’t force developers to write games in a particular platform, and making games work under Linux is no small task.
It was probably easier to stream games from a Windows machine, which was their first approach with Steam Link and Steam Machines. It kinda sorta worked, and what they saw was enough encouragement to go and build the Steam Deck. On top of that, CPUs/GPUs just weren’t good enough 10 years ago to do what Valve wanted to do.
So I think it’s a little unfair to say they “created” this problem.
Re: 5 years ago Valve released Proton
#7511 years ago today (2012, Aug 21) Valve released CSGO forever changing gaming сука блять
Don't look at a calendar, it will be a depressing experience.
all I know is that I have the operation payback challenge coin, but no real memory of those maps. i do wish they'd bring back some of the operation maps... (santorini anyone?)
Re: 5 years ago Valve released Proton
#76Proton has earned steam my business forever. I haven't booted into Windows in over a year.
Are you saying, that it is actually a good experience to run Linux on the gaming laptop instead of Windows with Proton? I already have Steam Deck, and love it. But if I want to play games in better resolution, I might boot my Windows Laptop. Have not tried Linux with Proton. On Linux laptop I have a NVIDIA some kind of 3xxx series card.
Re: 5 years ago Valve released Proton
#77Earlier quoted context omitted.
Do you want more games to be played on Linux or not? Because we've been trying the whole "please target native Linux" thing for awhile now and it simply isn't appealing enough to ever work. Evangelism is useless in the face of results.
>Do you want more games to be played on Linux or not? This is meaningless if you change the definition of "on Linux" to mean "on Windows".
There are more functioning games on Linux than I ever would have thought possible because of this (very difficult and certainly open source) work that’s been done by Wine, Proton, Valve and many many more. But of course, someone has to find a way to discourage all of that because it isn’t pure enough or whatever.
Re: 5 years ago Valve released Proton
#78When Proton came out I had multiple people on HN going on quite long rants about how Linux would never be viable for gaming. One multi-million-unit-selling handheld gaming system later and I don't see those arguments much anymore.
If your memory is about [1], which is the first main topic on Proton, the criticism seems quite muted (and otherwise downvoted).
Re: 5 years ago Valve released Proton
#79I really wish the linux community would polish off the UX for ubuntu so it's more attractive and usable for mainstream
Re: 5 years ago Valve released Proton
#80Proton has earned steam my business forever. I haven't booted into Windows in over a year.
Are you saying, that it is actually a good experience to run Linux on the gaming laptop instead of Windows with Proton? I already have Steam Deck, and love it. But if I want to play games in better resolution, I might boot my Windows Laptop. Have not tried Linux with Proton. On Linux laptop I have a NVIDIA some kind of 3xxx series card.