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Clone-a-Lisa

vole.wtf

21–30 of 103 posts

Re: Clone-a-Lisa

#24

62.8% https://vole.wtf/clone-a-lisa/ EDIT: Oh, I thought it would embed the results in the link. I think you should add that as a feature so it’s easier to share

Would've been nice to do that (& maybe play back the drawing process), but I was keen to keep the project small & get it launched (took 2.75 days in total, I tweeted the dev process).

Re: Clone-a-Lisa

#26

25%, very cool. Is it possible to see other people's submissions or is it all client-side? P.S: I thought it'd be an entry about cloning the 1983 Apple Lisa computer...

All client-side; would've been nice to store & play back the drawing process, but that would've been a lot of extra work and created a whole load more UI/design/clutter problems to solve (it was very much a keep-it-small-and-get-it-launched project, around 2.75 days total).

Re: Clone-a-Lisa

#29

I made this game; in case anyone's wondering how the scoring works: It draws your version over the original with 'difference' compositing, then downscales the result (using 'medium' quality to avoid most pixels getting skipped) and adds up the R, G & B values for every pixel in that small image. This total is then compared with the total difference for the initial state (which represents 0%). Darker areas have the bi…

You might like the non-maximum suppression algorithm from computer vision
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