The solution is obvious, Disney should do
more, take real risks and swing for the fences again. Because there's no reason not to.
And what they should do more of isn't legacy content in a new medium — i.e. putting those same TV and movies online instead of cable, but new content that hasn't been completely explored yet.
I didn't start playing video games until recently, but it is obvious that is where the puck is going to be. For example, GTA V has made $8.3B since its launch in 2013. https://www.tweaktown.com/news/91612/grand-theft-auto-franch...
And the shooting video game CSGO has players spending $100M/mo on "cases," https://www.dexerto.com/csgo/players-reportedly-spent-100-mi...
A title with even broader appeal, League of Legends, seems to have roughly 180M MAUs (2023, https://riftfeed.gg/more/player-count-league-of-legends) and $1.75B in revenue in 2020. https://www.esportsbets.com/news/riot-games-revenue-2020/
For comparison, Disney+ had 157M subscribers worldwide (and ~$8B in revenue https://www.demandsage.com/disney-users/)
The above games don't seem to be games anymore — at least, not in the Kerbal Space Program sense, my only frame of reference. They're content distribution systems with players consuming content in bite-sized doses as they play. Their active user bases are larger than what Disney's, and arguably more engaged.
These titles are usually quite violent and based on new IP. With their coffers and IP library, Disney could easily make something better that offers more compelling experiences with modern technology.
Disney Research has been chugging along on doing "story telling" with the help of ML for quite some time now, https://studios.disneyresearch.com/projects/ , with recent advances, they could conceivably arrive at interactive storytelling experiences that allows every child (and adult) to be inside the fantasy universe of, say, Beauty & The Beast and play out a meaningful role in that universe.
If the current modes of content and content delivery don't work, why shouldn't they try something like this at a larger/more serious scale?
If anyone can turn games into a mainstream content delivery platform, it's Disney. And by owning the means of distribution, they can go back to adding more arrows to Walt Disney's diagram.