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Diablo III coming May 15

us.battle.net

31–40 of 125 posts

Re: Diablo III coming May 15

#31
post #11

"Online Only" sucks. No LAN and no mods make me a sad boy.

If it's like SC2 then they also think they control rights to the content created by the game. For example, they believe they are entitled to royalties if you run a tournament.

Re: Diablo III coming May 15

#32
post #30

Judging by many of the posts of /. and reddit, the level of distaste with the 'Battle.net 2.0' scheme for Diablo III is much higher than what it was for Starcraft 2, probably owing to SC2's inherently multiplayer nature and the huge deviation in gameplay from Diablo II to Diablo III. I has been common knowledge for a while that Diablo III will likely see a console port. Looking back, it's hard to imagine that that di…

SC2 players hate Battle.net 2.0. I don't think Blizzard cares too much, since they are focusing on the larger casual market. They originally stated that there would be no chat channels ("why would you even what them?"). That makes sense for a casual player who is already on Facebook and uses that to communicate with their friends.

Re: Diablo III coming May 15

#34

Oh, they're fiendish indeed. They're offering the game for free if you sign up for a year of WoW. That's just mean. I managed to abstain from that, but I did pre-buy and pre-load the game. I was just so excited they had Mac support (which, last I'd heard, was sort of up in the air I thought).

Very tempted, but I resisted!

Re: Diablo III coming May 15

#35
post #32
post #30

Judging by many of the posts of /. and reddit, the level of distaste with the 'Battle.net 2.0' scheme for Diablo III is much higher than what it was for Starcraft 2, probably owing to SC2's inherently multiplayer nature and the huge deviation in gameplay from Diablo II to Diablo III. I has been common knowledge for a while that Diablo III will likely see a console port. Looking back, it's hard to imagine that that di…

SC2 players hate Battle.net 2.0. I don't think Blizzard cares too much, since they are focusing on the larger casual market. They originally stated that there would be no chat channels ("why would you even what them?"). That makes sense for a casual player who is already on Facebook and uses that to communicate with their friends.

I think the core idea is that Battle.net 2.0 represents a step back from SC:BW Battle.net in most regards, and the only steps forward don't make Battle.net 2.0 nearly as functional as WC3 Battle.net.

Only time will tell if their IP has the traction to overcome the limitations of their system, and how that impacts future iterations of their games.

Re: Diablo III coming May 15

#38
I'm interested to hear about expectations for Diablo III. I'm long ATVI because of their dividend, financials, and value fundamentals. Gaming also seems like a growth industry and Blizzard/Activision have some strong gaming franchises. I figured the upcoming Diablo III launch would only help the situation.

Re: Diablo III coming May 15

#39
post #37

Disappointing graphics so far. This is what i think Diablo3 should look like these days, http://uiu.bravehost.com/THIS-is-what-Diablo3-should-look-li... Anything less and i´m not interested.

Blizzard doesn't really seem to focus on cutting edge graphics. They know their market really well and know how to make games that look pretty enough which run on almost any hardware.

Re: Diablo III coming May 15

#40
post #27

While I'm very (very) excited for this game.. I'm very nervous about my productivity this summer. There are few things that can pull me away from coding. This is one of them. Maybe D3 will open some new startup opportunities? Yes.. yes that's what I'll tell myself. It's all research.

I would lie if I said the same thought hadn't crossed my mind... while we are still in the era of comments like yours (and mind) being brushed off somewhat half-jokingly, can you even imagine in 10-20 years what kind of addiction-causing experience games will be?

I think we are still 2 generations of game tech away from it, but at some point the addiction many people experienced with pathetically unadvanced games like WoW and the new Star Wars MMO will be child's play.

In 10 years I expect the phenomenon of losing your job or your relationship over game addiction will be much wider spread and we may see an effort by the govt to put caps on experiences in 15 years.

Once you can capture most all the methods of input from a player and produce multiple levels of output all for the purpose of engaging the player longer and longer, there has to be a governor at some point... until 25+ years from now where the tech is so advanced that some people's jobs are just to exist in these virtual worlds (i.e. marketers for Apple sitting at social hubs inside of Galaxy of Warcraft 50.0 talking people into checking out the new iPad inside the game where they can click a button to pre-order it in real life after playing with a 3D model of it in virtual-life).

sigh I don't stand a chance...

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