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Launch HN: Rubbrband (YC W23) – Deformity detection for AI-generated images

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21–30 of 84 posts

Re: Launch HN: Rubbrband (YC W23) – Deformity detection for AI-generated images

#22

This is a perfect problem if you're able to tackle it. I'm super curious on the approach. YOLO style object detection on a manually created dataset would be my first pass at this problem.

Its part of the process used in some existing SD workflows in popular open-source consumer tooling use to detect and automatically correct deformities, so I’d agree its a useful approach, but I’d also be skeptical of someone using it as the core of a startup they are launching that is selling only the first half of that.

https://github.com/Bing-su/adetailer works very well on faces and hands.

This is a good solution for all the use cases I’ve dealt with.

Are there widespread use cases where, knowing a deformity exists is required than just fixing the deformities?

Re: Launch HN: Rubbrband (YC W23) – Deformity detection for AI-generated images

#24

Cool idea. I do think that filtering large batches AI-generated data is potentially a huge market, especially if you get it to filter for certain characteristics. I.e., remove images that are a specific color or contain certain background elements. I use Midjourney quite a bit and I end up using the creation process itself as an ongoing filtering process, but on a per image basis. It would be a lot more efficient to…

Thanks! We're interested in this use case too, it seems that a lot of people find random seeds to be quite powerful in the diversity of images produced. We built this so that you can upload the images from those seeds and then quickly figure out which of those are not deformed.

Re: Launch HN: Rubbrband (YC W23) – Deformity detection for AI-generated images

#25
post #8
post #7

Bug report: clicking "pricing" while on the pricing page leads to blank page

Clicking on "get started for free" in the blue pricing box while on pricing page opens blank page in the new window

Thanks, fixed both!

Re: Launch HN: Rubbrband (YC W23) – Deformity detection for AI-generated images

#26
post #13
post #2

This seems pretty useful for companies generating images at scale. Are you at all worried that generative models will get so good that you don't need to check for deformities?

Is there any model that doesn't output deformed hands?

iirc midjourney has figured it out although its closed source if you were wondering.

Re: Launch HN: Rubbrband (YC W23) – Deformity detection for AI-generated images

#27

What happens if you run it against pictures of regular people? :) Damn these beauty standards! I kid, I kid.

Posting communities will inevitably try to find false positives, and it'll be fun to see if there are any. I'm wondering about real photos that have deliberately been shot to screw with normative standards of photo composition, like Weston's headshot of Igor Stravinsky. Another genre of photo that may be flagged are sci-fi and/or fantasy film set candid shots, such as photos featuring an actor (or actors) partially o…

Interesting convo, for now we haven't focused heavily on photos that are not AI-generated, because there are cases of intentional style changes (that are not true deformities or photo quality errors). I can definitely seeing some of the photos you've mentioned here being a bit confusing.

Re: Launch HN: Rubbrband (YC W23) – Deformity detection for AI-generated images

#28
This is awesome, the ability to assess image composition according to photography 'rules' especially is super intriguing. Could you provide some examples of the specific rules your algorithm considers and how they contribute to the overall image quality evaluation? Do you guys see this feature being able to replace studio photographers?

Re: Launch HN: Rubbrband (YC W23) – Deformity detection for AI-generated images

#29

Amazing! There are boatloads of imagegen businesses that should pay you for this. And this is quite a rabbit hole. There are an infinite class of distortions to detect, from "fused limbs" (which I get quite frequently) to cfg "burn" (which I see in some of those example images) to bad cropping and such. I can see y'all expanding to generative video once that takes off. I can only imagine the kinds of artifacts that w…

Thank you! Definitely a lot of problems to tackle for us. We are interested in possibly eventually expanding to generative video, and it'll give us a new world of problems to look at in that space too.
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