The Tetris effect is absolutely a real thing. Gonna need to dust off the Switch and play a little today!
The Tetris Effect
41–50 of 90 posts
Re: The Tetris Effect
#42Re: The Tetris Effect
#43Somebody should make Tetris game where speed does not increase but dimensions do.
Re: The Tetris Effect
#44> this time I was fixated on how to create a three-dimensional version of Tetris. I remember playing a 3D Tetris-like game called Blockout back in the day. Some shapes were odd and non-4-block, key mappings for rotations were mind bending. https://www.mobygames.com/game/498/blockout/ As for the Tetris effect, at some point I played a lot of Tetris and seeing falling tetrominos when falling asleep was only the beginni…
Re: The Tetris Effect
#45Alexey Pajitnov actually designed his own 3D version called Welltris. It might be even less known than BlockOut, even though it's a more elegant solution. https://www.mobygames.com/game/2121/welltris/
Re: The Tetris Effect
#46> this time I was fixated on how to create a three-dimensional version of Tetris. I remember playing a 3D Tetris-like game called Blockout back in the day. Some shapes were odd and non-4-block, key mappings for rotations were mind bending. https://www.mobygames.com/game/498/blockout/ As for the Tetris effect, at some point I played a lot of Tetris and seeing falling tetrominos when falling asleep was only the beginni…
Re: The Tetris Effect
#47> this time I was fixated on how to create a three-dimensional version of Tetris. I remember playing a 3D Tetris-like game called Blockout back in the day. Some shapes were odd and non-4-block, key mappings for rotations were mind bending. https://www.mobygames.com/game/498/blockout/ As for the Tetris effect, at some point I played a lot of Tetris and seeing falling tetrominos when falling asleep was only the beginni…
Re: The Tetris Effect
#48When I started playing, I first just tried to play like it was regular Tetris on the furthest side of the board -- a strategy that was quickly foiled.
The implementation of an extra dimension is also pretty cool, but as a game design nerd, I think it's more awesome that you managed to force players to engage with the concept.
Re: The Tetris Effect
#49> this time I was fixated on how to create a three-dimensional version of Tetris. I remember playing a 3D Tetris-like game called Blockout back in the day. Some shapes were odd and non-4-block, key mappings for rotations were mind bending. https://www.mobygames.com/game/498/blockout/ As for the Tetris effect, at some point I played a lot of Tetris and seeing falling tetrominos when falling asleep was only the beginni…
The scariest version of that mental Tetris Effect I ever got was from Katamari Damacy. I'd be driving along a road, and start judging items like mailboxes and signs as to whether my car was big enough to roll them up if I drove into them.
Re: The Tetris Effect
#50> this time I was fixated on how to create a three-dimensional version of Tetris. I remember playing a 3D Tetris-like game called Blockout back in the day. Some shapes were odd and non-4-block, key mappings for rotations were mind bending. https://www.mobygames.com/game/498/blockout/ As for the Tetris effect, at some point I played a lot of Tetris and seeing falling tetrominos when falling asleep was only the beginni…
Frac was the one I had as a kid: https://archive.org/details/Frac_1020