Live data from Hacker News

Nintendo filed numerous patents for Zelda: Tears of the Kingdom mechanics

automaton-media.com

11–20 of 135 posts

Re: Nintendo filed numerous patents for Zelda: Tears of the Kingdom mechanics

#11
Huh, didn't think there were that many new and innovative things even though the game was fantastic experience.

The two things I really liked about TOTK was the ascend ability and the rewind / recall ability. Those were pretty cool and seemed novel to me.

Admittedly, I don't play a ton of video games other than Zelda titles and the odd indie game so maybe those features are not novel and have been implemented before in other games.

Re: Nintendo filed numerous patents for Zelda: Tears of the Kingdom mechanics

#13

We seem to always focus on the cost of the patent system, never the benefit. One day we will all be dead (or much older) and all of these features and patents will be freely available, described in significant detail to be reproducible, and the world will be a slightly more amazing place than it is now. If you look at all the expiring patents, many filed 20 years ago, you will find there are some neat things document…

I salute your intention to find the silver lining but my experience reading patents is that they are hard to read. I believe this is because their job is not to convey information but rather to fulfill a legal requirement. I also believe that less restriction of these "inventions" would lead to a greater proliferation of truly useful explanations. No doubt there are exceptions but this has been my experience.

Re: Nintendo filed numerous patents for Zelda: Tears of the Kingdom mechanics

#15

We seem to always focus on the cost of the patent system, never the benefit. One day we will all be dead (or much older) and all of these features and patents will be freely available, described in significant detail to be reproducible, and the world will be a slightly more amazing place than it is now. If you look at all the expiring patents, many filed 20 years ago, you will find there are some neat things document…

Practically, this is not how it actually seems to work. Instead, companies create an pipeline of patents, whereupon inventions are locked up indefinitely.

Sure, the original invention may be available, but in the meantime, new patents were filed for improvements and refinements. Without those, the original patent cannot be made efficiently or cost effective. Plus, the new patents can be weaponized in the courts to drain the resources of anyone experimenting in the area.

In other words, patents as implemented effectively enable indefinite monopolies. This may not be true for all patents, but this seems to be a standard playbook these days.

Re: Nintendo filed numerous patents for Zelda: Tears of the Kingdom mechanics

#16
post #9

We seem to always focus on the cost of the patent system, never the benefit. One day we will all be dead (or much older) and all of these features and patents will be freely available, described in significant detail to be reproducible, and the world will be a slightly more amazing place than it is now. If you look at all the expiring patents, many filed 20 years ago, you will find there are some neat things document…

I just wish patents were a little more accessible. I read and write these for a living and I have my doubts about how useful these are, in general, to members of the public. One great use case for LLMs is the translation of patents into short, easily-readable summaries.

Is that a component of the patent system? It would be nice if there was (maybe there is) a "reasonable reproduction test" that required a patent's acceptance to be conditioned on someone being able to achieve the claim reasonably by reading it.

Since the system exists for the benefit of humanity, I assume that is baked into the process?

Re: Nintendo filed numerous patents for Zelda: Tears of the Kingdom mechanics

#17
post #12

This is amazing! This is how you share ideas with the outside world when corporate says “no open source”. It’s unlikely they’ll take anyone to court over this unless you copy their ideas verbatim

Yeah, why would Nintendo, a famously litigious company, take anyone to court if someone copied things Nintendo explicitly went and made into patents? Give me a break.

Re: Nintendo filed numerous patents for Zelda: Tears of the Kingdom mechanics

#18
Nintendo doing Nintendo things again. Honestly the whole article gives me flashbacks of the various legal battles that they've been involved in [1]. They seem to pay no mind to the effect their litigiousness has on competition and innovation in this area...as if it wasn't already hard enough.

1. https://www.videogameschronicle.com/news/switch-hacker-gary-...

Re: Nintendo filed numerous patents for Zelda: Tears of the Kingdom mechanics

#19

Nintendo doing Nintendo things again. Honestly the whole article gives me flashbacks of the various legal battles that they've been involved in [1]. They seem to pay no mind to the effect their litigiousness has on competition and innovation in this area...as if it wasn't already hard enough. 1. https://www.videogameschronicle.com/news/switch-hacker-gary-...

When clones like Genshin Impact exist, why do you blame Nintendo?

Re: Nintendo filed numerous patents for Zelda: Tears of the Kingdom mechanics

#20
post #5

Ah yes don't want a repeat of Genshin Impact

I’m unaware of Genshin Impact. Are you able to explain the reference?

It's a gacha game (prints money with pseudo gambling micro transactions) that has the same look and mechanics as Breathe of the Wild
Post reply on HN