Looks nice but not like water. It keeps moving forever. A bucket of water would stand still after a few minutes. Edit: Seems to lack simulation of friction between water particles?
Came here with the same nitpick. It settles down too slowly. Also takes too long to start moving after changing angle. So it's in this weird spot where it's both more + less reactive than real water.
Water
31–40 of 140 posts
Re: Water
#32this is still my favorite. https://oimo.io/works/life/ That dev has a bunch of cool projects.
Re: Water
#33previously: https://news.ycombinator.com/item?id=34422948
Re: Water
#34this one is much smoother: https://paveldogreat.github.io/WebGL-Fluid-Simulation/ previously: https://news.ycombinator.com/item?id=34422948
Re: Water
#35My dad worked on the Apollo program In The 60s. They were using analog computers to simulate fuel slosh in the tanks. He also had a flight sim display that allegedly could go from space (earth as a circle?) To low level horizon and grid. I never saw either but am about to toss schematics for the later with the rest of his stuff. Personal note - he died in '03 and I'm done hanging on to stuff. :-)
Re: Water
#36My dad worked on the Apollo program In The 60s. They were using analog computers to simulate fuel slosh in the tanks. He also had a flight sim display that allegedly could go from space (earth as a circle?) To low level horizon and grid. I never saw either but am about to toss schematics for the later with the rest of his stuff. Personal note - he died in '03 and I'm done hanging on to stuff. :-)
You should upload them to the Internet Archive.
Re: Water
#37this is still my favorite. https://oimo.io/works/life/ That dev has a bunch of cool projects.
Re: Water
#38Looks nice but not like water. It keeps moving forever. A bucket of water would stand still after a few minutes. Edit: Seems to lack simulation of friction between water particles?
Re: Water
#39Interesting. Sometimes pockets of not-water (vacuum?) appear in the middle of the liquid. Based on observation of real water, such cavitation would not form in water splashing around in a bucket.
Re: Water
#40this is still my favorite. https://oimo.io/works/life/ That dev has a bunch of cool projects.
I would like to check later on if the rules for this "cellular automata" (if it is one) are documented and the fractal nature naturally concludes from it or whether the fractal was simply manually forced when you zoom a certain level.