Earlier quoted context omitted.
Interest in Tears of the Kingdom dropped off pretty quickly. Is that all? edit: I didn't play the other two games. One's a remake of a game I never played (I never owned playstations) and I don't really play fighting games. ¯\_(ツ)_/¯ edit2: this is getting ridiculous.
If you don’t know anything about large franchises such as street fighter and resident evil then you’re probably not well positioned to make sweeping comments about the state of AAA games.
‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K
81–90 of 359 posts
Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K
#82Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K
#83Earlier quoted context omitted.
I think you’re right but also making a good or beloved game is not really the same endeavor as making a massively profitable one. Stardew Valley is beloved. If you described the vision to a 10k employee game studio, they could probably make something that is stardew-like, widely played, and absolutely rakes in cash through micro transactions, $49.99 variegated eggplant DLC, etc. and has the charm and soul of a cold b…
The idea of Stardew Valley with microtransactions just ruined my day.
Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K
#84Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K
#85I am a bit shocked by how popular this game is. All the signs were there, though. - Their previous game Divinity: Original Sin 2 was critically acclaimed, very popular for a pretty hardcore CRPG, and had long legs. - DnD has a lot of brand power and has been strongly in the zeitgeist for years. - There's a big cohort of millennials who have strong nostalgia for Baldur's Gate and who have plenty of money to buy games…
> I definitely underestimated the brand power of DnD and Baldur's Gate I think you're trying to put too much of its success on "brand power". Social proof is a thing, but it's not powerful enough to overcome a bad game. Just look at what happened to the Call of Duty and Battlefield franchises. I think it's doing so well because they nailed the execution. The graphics are great. The game hasn't had any opening week di…
But Larian's previous game was extremely similar to this one in all respects. It's not even that flippant to say BG3 is DOS2 with the lore and rules swapped for DnD ones which isn't that much of a practical difference (I'd argue a slight downgrade). And yet BG3 is on track to be maybe 4x as successful. It's hard to argue the BG and DnD brands didn't play a big part in this.
Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K
#86Earlier quoted context omitted.
Divinity 2 did about 700k units in the first month. I think this is about on par with expectations with a bigger brand. I think Larian’s approach to multiplayer is the important bit. I would be curious about the stats of how people play it. I feel like once you have done a couple CRPGs you’ve kind of seen it all. I’ve done divinity and kingmaker. I can’t really be motivated to do tyranny or the other pathfinder game…
Yeah the Divinity: Original Sin 2 combat system had the huge emphasis on elemental effects and surfaces and interactions which I found a lot more fun than the traditional RPG systems which feel more like solving a math equation. So far there has been a lot less of that in BG3 which is disappointing but maybe I just need to level up my spellcasters more. (I hate the DnD spell preparation system but that's another matt…
Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K
#87Earlier quoted context omitted.
I love how the party can split up and go do completely different things. That's often difficult to do even in a traditional tabletop setting.
They do that very well in Divinity : Original Sin (by the same devs). This class of couch co-op game is becoming rare but I buy them each time they come out. I hope there's enough of us to provide a market.
Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K
#88Earlier quoted context omitted.
If you don’t know anything about large franchises such as street fighter and resident evil then you’re probably not well positioned to make sweeping comments about the state of AAA games.
That's a mighty fine gate you're keeping. Well, you're trying to keep it, anyway. A for effort!
Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K
#89Earlier quoted context omitted.
> When was the last time a AAA game was truly fun to play? Tears of the Kingdom, Resident evil 4, Street Fighter 6
Interest in Tears of the Kingdom dropped off pretty quickly. Is that all? edit: I didn't play the other two games. One's a remake of a game I never played (I never owned playstations) and I don't really play fighting games. ¯\_(ツ)_/¯ edit2: this is getting ridiculous.
Re: ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K
#90Earlier quoted context omitted.
Divinity 2 did about 700k units in the first month. I think this is about on par with expectations with a bigger brand. I think Larian’s approach to multiplayer is the important bit. I would be curious about the stats of how people play it. I feel like once you have done a couple CRPGs you’ve kind of seen it all. I’ve done divinity and kingmaker. I can’t really be motivated to do tyranny or the other pathfinder game…
> I think this is about on par with expectations with a bigger brand. No, this is wildly beyond expectations. They sold 2.5M copies of BG3 in Early Access (>500k in July alone) which is already amazing, but one might have expected it to eat into their launch day numbers as most of the fans already bought in during EA. Instead it it looks like they probably sold ~10M more copies just in the 3 days after launch.