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Launch HN: Tiptap (YC S23) – Toolkit for developing collaborative editors

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61–70 of 105 posts

Re: Launch HN: Tiptap (YC S23) – Toolkit for developing collaborative editors

#61

Tiptap is incredible! Built https://novel.sh/ with it and the extensiveness & API is chefs kiss ! So proud of you guys and the YC funding is truly well-deserved! Congrats again!

Thank you for contributing to our community with your pretty slick editor. We love seeing all these different UIs out in the wild. It's the goal with our headless approach to be as flexible as needed. I like your AI integration. This is all just the beginning of AI-based content editing.

Re: Launch HN: Tiptap (YC S23) – Toolkit for developing collaborative editors

#62
You raised money. Does that mean you're going for a billion dollar exit? What does that path look like, exactly?

Related, I recently started rebuilding the post editor on IndieHackers.com to use Tiptap. Enjoying it so far. I wish your documentation had a few more examples, and better English in some places. But its high quality was part of what attracted me to Tiptap in the first place. I'd love to see y'all continuing to iterate and improve on it!

Re: Launch HN: Tiptap (YC S23) – Toolkit for developing collaborative editors

#63
post #44
post #4

Can you explain more about how Tiptap’s concepts extend or replace ProseMirror’s concepts? A few years ago I evaluated rebasing Notion’s editor on various editor frameworks. ProseMirror came out at the top of my list, but I wasn’t sure how to rank TipTap. Having more batteries included is good, but I’ve found that layers of abstraction can really get in the way. For example if I need to fix a bug with Android Gboard…

I think if the editor is a core piece of your app, you cannot really outsource it. After looking at lexical, ProseMirror, CodeMirror, etc., I am currently rolling my own. Your comments from last year ( https://news.ycombinator.com/item?id=31815209 ) are helping a lot with that!

I'm happy to help, and good luck!

Re: Launch HN: Tiptap (YC S23) – Toolkit for developing collaborative editors

#64
This looks like a great editor. Just a heads up over the name of the project. I've released a browser extension for navigating browser tabs named Tip Tab about 5 years ago [1]. Unfortunately its name is only one letter part from the Tip Tap document editor. Just a clarification to avoid the confusion between the two. Cheers.

[1] https://github.com/williamw520/tiptab

Re: Launch HN: Tiptap (YC S23) – Toolkit for developing collaborative editors

#65
I’ve been playing with TipTap for the last few weeks and really enjoying it! Going Headless seems like a good approach however it’s made rolling out TipTap for a side project tedious as I need to start with styling basic components.

It’d be great to have an 80% use-case coverage for common components.

I’ll call out this wrapper for TipTap + MUI I stumbled on that’s been a nice addition. https://github.com/sjdemartini/mui-tiptap

Re: Launch HN: Tiptap (YC S23) – Toolkit for developing collaborative editors

#66
post #65

I’ve been playing with TipTap for the last few weeks and really enjoying it! Going Headless seems like a good approach however it’s made rolling out TipTap for a side project tedious as I need to start with styling basic components. It’d be great to have an 80% use-case coverage for common components. I’ll call out this wrapper for TipTap + MUI I stumbled on that’s been a nice addition. https://github.com/sjdemartini…

We've been using https://tailwindcss.com/docs/typography-plugin to style our Tiptap and content and it's worked great so far.

Re: Launch HN: Tiptap (YC S23) – Toolkit for developing collaborative editors

#67
post #62

You raised money. Does that mean you're going for a billion dollar exit? What does that path look like, exactly? Related, I recently started rebuilding the post editor on IndieHackers.com to use Tiptap. Enjoying it so far. I wish your documentation had a few more examples, and better English in some places. But its high quality was part of what attracted me to Tiptap in the first place. I'd love to see y'all continui…

Good question though! Within the YC program, we're able to do exactly what you mentioned: We can focus on Tiptap and continue to iterate and improve it. Before that, it was quite popular, but it was a side project. A project like this, with the speed at which everything is moving, is time consuming.

We love being part of the open source community, but as I mentioned in another answer, a project like this can't be sustained without the business side in mind. The whole project has been bootstrapped by us in addition to our work at our digital agency. With YC we can focus on the project and develop an ecosystem and harden our open source core, which will always be free for everyone in the future.

We don't have an exit plan, but we have a lot of ideas for more features and want to respond to the community's feedback.

Your PR fixing our bad English in our markdown documentation is always welcome ;) Thank you for your valuable feedback!

Re: Launch HN: Tiptap (YC S23) – Toolkit for developing collaborative editors

#68
post #65

I’ve been playing with TipTap for the last few weeks and really enjoying it! Going Headless seems like a good approach however it’s made rolling out TipTap for a side project tedious as I need to start with styling basic components. It’d be great to have an 80% use-case coverage for common components. I’ll call out this wrapper for TipTap + MUI I stumbled on that’s been a nice addition. https://github.com/sjdemartini…

We think the headless approach is a big factor in why Tiptap has become so popular, but you are right! You can't just add Tiptap to your project without styling. That's why we're always asked about a drop-in Notion-like styling. We don't offer this, but our community has built something that might help you: https://github.com/TypeCellOS/BlockNote

Re: Launch HN: Tiptap (YC S23) – Toolkit for developing collaborative editors

#69

Currently using TipTap as a higher level abstraction on top of ProseMirror. Mostly for the React node view support which works very well. I try to implement most other stuff as straight ProseMirror plugins. Shameless plug for some ProseMirror FOSS ecosystem contributions I've recently made: A commit-based collab plugin that's far more performant under heavily active client loads than stock. I'm a fan of YJS, but not…

Thank you for your open source contributions and in-depth articles. We think that the field of collaboration is still new and evolving. Because of the pros and cons of the different implementations, we think it might be a good idea to have the choice between libraries like Yjs and Automerge. Would you use it?

I wouldn't say no to first-party integration with crsqlite! [1]

[1] https://github.com/vlcn-io/cr-sqlite

Re: Launch HN: Tiptap (YC S23) – Toolkit for developing collaborative editors

#70
post #64

This looks like a great editor. Just a heads up over the name of the project. I've released a browser extension for navigating browser tabs named Tip Tab about 5 years ago [1]. Unfortunately its name is only one letter part from the Tip Tap document editor. Just a clarification to avoid the confusion between the two. Cheers. [1] https://github.com/williamw520/tiptab

There is also a startup based in Stockholm called Tiptapp. As always, you just want to find a cool name for your side project, do a little research, don't find anything, and later there are projects with similar names that have been around for years.
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