Linux Air Combat: free, lightweight and open-source combat flight simulator
11–20 of 182 posts
Re: Linux Air Combat: free, lightweight and open-source combat flight simulator
#12Yeah, I don't think "lightweight" is very honest when the game looks like this.
Re: Linux Air Combat: free, lightweight and open-source combat flight simulator
#13Yeah, I don't think "lightweight" is very honest when the game looks like this.
It's not like it's claiming to work on a 8MB 486 or similar.
Re: Linux Air Combat: free, lightweight and open-source combat flight simulator
#14Looks as if OpenGL support was added to Temple OS.
Re: Linux Air Combat: free, lightweight and open-source combat flight simulator
#15Re: Linux Air Combat: free, lightweight and open-source combat flight simulator
#16Re: Linux Air Combat: free, lightweight and open-source combat flight simulator
#17Re: Linux Air Combat: free, lightweight and open-source combat flight simulator
#18Earlier quoted context omitted.
Amazing how low the bar is for FOSS games on Linux.
open source doesn’t really mesh well with artists, so most open source games just have terrible graphical assets
Saying that it's like saying every AAA game it's like an unoptimized Ubisoft crap.
Re: Linux Air Combat: free, lightweight and open-source combat flight simulator
#19Yeah, I don't think "lightweight" is very honest when the game looks like this.
Re: Linux Air Combat: free, lightweight and open-source combat flight simulator
#20Looks as if OpenGL support was added to Temple OS.
Amazing how low the bar is for FOSS games on Linux.
Do you realize this graphics settings are done on retro purposes?
Go check Flightgear videos with ALS settings and graphics to the max. It might not be MSFS, but for something that also runs under an HD3000 iGPU/UHD600, the graphics are astounding for a community based project.
Also, MSFS gets rendered assets and maps from Bing maps, something Flightgear did with Google Maps with a custom build... 10 years ago.