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The story of Google Guava and patches

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Re: The story of Google Guava and patches

#3
post #2

Sounds like a good article, wish I could read it on my mobile iOS device.

For those who can't read the G+ post (yes, it can be a pain):

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The story with #guava and your patches

Guava users,

Many of you, when you request a feature for Guava, have submitted a patch to us with the implementation (or even pasted code directly into bug reports).

And we have almost never accepted any of these patches, let alone even read them. And I know this makes us look all manner of self-absorbed, arrogant and unappreciative. That's what I'd think in your shoes. So it's time I tried to explain to you more fully why it's like this.

I realize that from your perspective, you're handing us a shiny new feature on a silver platter. It should be making our decision easy, since the work is already done. It's a gift of your time and effort and you've already solved the problem and all we need to do is just accept it! Looked at that way, we're either idiots or jerks for not being interested.

But here's the part that I don't think many of you understand: the work you've done to produce that patch is actually minuscule compared to the total amount of work we have to do to put it in Guava. I know that it feels to you like you've certainly gotten us more than halfway there, but trust me, it's only scratched the surface.

- We have to work out whether the problem it's trying to solve is truly the right problem - We have to work out whether the solution presented is truly the best solution we can come up with - We have to find evidence in the internal Google codebase that users will actually use the proposed feature if we create it. If we are adding methods to our libraries that don't get used, it hurts our case when we try to argue to management that we're doing important work and need more staff. - We have to figure out how it relates to the piles of legacy code we have floating around our libraries (that you, lucky folks you are, don't even see!), and how we would deal with migrating those users if they exist. - We have to decide the best name and location for the new API. This is hard! We spend a lot of time in our API review meetings just batting names around. - We have to review the code deeply. Our code reviews are grueling and go on for many rounds. When you look at the code in Guava it tends to look "obvious", but we work very hard to achieve that quality. It's only obvious in hindsight. - In almost every case we have to completely rewrite the javadoc that first gets submitted to us. And this is very hard. Writing good documentation is probably the biggest challenge we ever face. - The tests that were first written are rarely sufficient; we're going to need to add more. When we do, some usually fail. - If the change touches on any existing functionality, we have to submit it to Google's global submit queue and analyze test results from many thousands of projects to make sure we won't break any internal users with it. - If the change goes in, we have to deal with the machinery that gets that change integrated out to you in Guava. - We then become responsible for fixing any bugs with it that come up over time, and dealing with the related feature requests it will touch off. - And the code never "stays finished' in general; we are constantly performing various maintenance tasks over our whole library (or even the whole codebase of Google), to make various cross-cutting improvements, and every bit of new code added increases that burden.

There's more I'm leaving out, but you get the idea. Guava did not get to the level of quality it has by accident, but by us being really obsessive about these things.

Now, when the patch comes from outside Google, we have additional mechanical overhead. One of us has to sponsor the patch as if it's their own, converting it into an internal patch that can merge correctly (which isn't always as trivial as it sounds), and sending it for review to another member of the team. And because we are the ones most familiar with our own style, conventions, practices and pitfalls to avoid, etc., sometimes just doing that plus "cleaning up" the code to get it ready for review is already more time-consuming than if we had written it ourselves from the start. That doesn't even mean that the code sent to us in the patch was bad. It can be very good by most standards but still need a lot of rework for our purposes.

Remember, if your feature is valuable, then we're going to want it in Guava whether you provided a patch or not. Providing the patch doesn't make it more likely that we'll decide it's a good fit for Guava -- if anything it just puts us more on guard against that seductive temptation to think "but it's already mostly done anyway, might as well!"

And here's the last thing. Be honest: if you were going to sign yourself up for doing all that work above... wouldn't you at least want to have the pleasure of writing the code for it yourself? I love writing code -- that's why I do this! -- but such a large majority of my time goes into activities like those described above. If my job were all about just applying other people's patches, I would inevitably start hating it after a while. Let me have some fun sometimes, okay? :-)

I really hope this helps to understand why your patches seem to go into a black hole. I know that no matter what I say it will probably continue to seem unappreciative and condescending, and I apologize. I do recognize that you are just trying to help. But, if you really want to help, then keep an eye out for the times when we will ask for help on a particular issue, because that's where your time and energy will really do the most good!

Rantingly yours, KB

Re: The story of Google Guava and patches

#6
Highlight: Stop submitting patches to Guava - it is too much work for us.

My Favorite response (from Martijn Verburg): "...could you guys work with the community to teach them to submit better proposals/patches? Many open source projects are able to do this from the Linux Kernel through to hobby projects like PCGen. Perhaps talking to their committer teams might give you some insights."

Re: The story of Google Guava and patches

#7
"Sam Berlin - Disclaimer: I don't know what patches to the Linux Kernel are typically like, nor PCGen. But, +Martijn Verburg, there's a pretty big difference between submitting a patch to a library and submitting a patch to a "project". Patches to libraries are typically changes/additions/removals to the API, whereas patches to 'projects' are typically changes to the internals. It's a whole lot easier to change the internals of something than it is to change the API. Changing the API means the effects can bubble outwards. Changing the internals is usually just optimizations or bug-fixes."

haha wow. this is why I love java programmers

Re: The story of Google Guava and patches

#8

"Sam Berlin - Disclaimer: I don't know what patches to the Linux Kernel are typically like, nor PCGen. But, +Martijn Verburg, there's a pretty big difference between submitting a patch to a library and submitting a patch to a "project". Patches to libraries are typically changes/additions/removals to the API, whereas patches to 'projects' are typically changes to the internals. It's a whole lot easier to change the i…

How is this Java-specific? Same problem exists in any language.

Re: The story of Google Guava and patches

#9
The point that seems to be missed here is that Google is eating their own dog food. Doing such they are hesitant to fix what "ain't broke." Were this merely code that was being thrown over the fence from time to time I'm sure you'd see a higher patch adoption rate.
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