Flash Museum
11–20 of 91 posts
Re: Flash Museum
#12How do these work? Obviously not with flash. How did they get “ported” or whatever?
Seems to be using the Flash Player emulator Ruffle - https://ruffle.rs/
Re: Flash Museum
#13How do these work? Obviously not with flash. How did they get “ported” or whatever?
Amazing. Is this related to efforts by archive.org to get all of their archived stuff working? (Believe they also are using Ruffle)
Re: Flash Museum
#14How do these work? Obviously not with flash. How did they get “ported” or whatever?
Re: Flash Museum
#15Re: Flash Museum
#16Lots of people purport to miss developing in ActionScript, so why isn't this path more popular?
(I was just thinking about this yesterday and was considering submitting an Ask HN :)
Re: Flash Museum
#17Re: Flash Museum
#18How do these work? Obviously not with flash. How did they get “ported” or whatever?
They've reverse-engineered flash and written a player compatible with modern browsers. Crazy amount of effort, but worth it.
I suppose another option is to just use a browser tgat does support flash? Seems like some exist.
Re: Flash Museum
#19Is it possible to develop new flash games and experiences that can run in browsers with this kind of emulation layer? Lots of people purport to miss developing in ActionScript, so why isn't this path more popular? (I was just thinking about this yesterday and was considering submitting an Ask HN :)
I think Actionscript was incredible and comparing it to how JavaScript (and Typescript) evolved is fascinating.
The developer experience of working with RTMP is something we are only now just replicating with solutions like tRPC (or my own Conduit library)
Re: Flash Museum
#20Is it possible to develop new flash games and experiences that can run in browsers with this kind of emulation layer? Lots of people purport to miss developing in ActionScript, so why isn't this path more popular? (I was just thinking about this yesterday and was considering submitting an Ask HN :)
Every popular game engine will export to HTML5/Webassembly now, there's really no need to keep Flash alive just for the sake of nostalgia.