Earlier quoted context omitted.
Piracy is a service problem. Back in the early 2000s pirates simply offered a better service. The gaming industry understood that and quickly created online marketplaces for games. The music industry didn't - and instead of creating Spotify a decade earlier - spent the 2000s trying to sue grandmas who filmed their kids dancing to copyrighted music.
> Piracy is a service problem. Maybe for two short years until iTunes came out. Then there was no service problem anymore. But CD sales kept collapsing while digital sales were hardly worth noting. Which proves that people loved pirated music because it was free, not because they couldn't buy it. > created online marketplaces for games. The music industry didn't - and instead of creating Spotify a decade earlier - Sp…
Before that I could either buy ridiculously overpriced CDs or go to ThePirateBay which was available in my country from day one. So yeah - it absolutely was a service problem.
Soon after Spotify appeared I stopped pirating, because Spotify offered a much better service than piracy sites and brick & mortar stores for a reasonable price.