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Displayport: A Better Video Interface

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Re: Displayport: A Better Video Interface

#321

This post was informative and I didn't realize just how different DisplayPort is from HDMI. Recently, I got a desktop dock that uses DisplayPort instead of HDMI to connect to my monitor. My monitor has 2 HDMI ports, 1 Type-C, and 1 DisplayPort. So far things have been fine but I did notice that the audio is choppy no matter what I do. I thought it was the dock but audio going from my computer > dock > my webcam's spe…

My screen only has HDMI and my desktop only has DP out, so I bought a $2 adapter from Temu. The audio surprisingly works fine, I thought that would be a total oversight.

Picture on the other hand is slightly janky, which seems to be a common issue for DP->HDMI convertors. If anyone knows a convertor that doesn't turd up the signal I'd love to know.

Re: Displayport: A Better Video Interface

#322
post #280
post #200

Earlier quoted context omitted.

This also has side-channel implications, and is a reason why eDP is recommended in voting applications. https://www.eerstekamer.nl/nonav/overig/20160428/richtlijnen... >DisplayPort uses a scrambler as part of its line encoding in order to flatten the Fourier spectrum of its emissions and suppress spectral peaks caused by particular image contents. This reduces the chances of any particular image content causing a pro…

Voting computers are not recommended anyways.

It's still shocking to me that they're used widely, and also pains me that my 15+ years of railing against digital voting computers is now looked upon the same way as the hard-right-wing's complaints (made up ones, but in a semi-related space to my complaints) about said computers.

Re: Displayport: A Better Video Interface

#323
in my experience HDMI works better. I have had Dell 4K monitors both at my home and my work, on three different PCs all have the exact same issue: with DisplayPort I can't get more that 30hz and the mouse is so delayed that it is practically unusable. I almost sent the first monitor back, but when I decided to try the supposedly-inferior HDMI I had no trouble driving it at 60hz and the mouse movement feels buttery smooth (no latency). it's not a case of a weak video card... my card at work easily drives two of these 4K screens at 60 hz over HDMI but for some reason can't drive a single 4K monitor at more than 30 on DisplayPort. what's up with that?

Re: Displayport: A Better Video Interface

#324

I'm annoyed nvidia for putting the current generation of HDMI on their recent GPUs, but leaving them with an outdated version of DisplayPort. For a long time, my advice to anyone was to always choose DisplayPort whenever it was an option. But now that has to have the caveat of "if you have a new high-end GPU and a fancy high refresh rate monitor, HDMI might actually be better for your situation"

I also noticed that many boards are 3xHDMI+1xDP now. My previous card was 3DP 1HDMI

What card is 3xHDMI + 1xDP? I just checked and at least the reference rtx 4080 is still 3xDP 1xHDMI

Re: Displayport: A Better Video Interface

#326

This is a really well written article. If you haven't bothered reading about DisplayPort because you knew VGA, somewhat knew DVI and thought that HDMI is the culmination of it all, where then DisplayPort is just some further kind of evolution, this article does a really good job at explaining how DP is very different and something new, something worth knowing about. The core sentence which made me actually read the a…

I've run into problems repeatedly when it came to DP cables. The issue is always the same: lack of enforcement and no barrier to entry allows for too many entrants, whose motives are up to consumers to discern, wasting time and money in the process. What I originally saw as a benefit of an open standard, as it turned out, was in fact a benefit (for consumers like myself) of the closed/high priced standard—which ended up costing me less, in the process.

Something the original article doesn't mention regarding multi-stream (MST) is that it could be used in situations where a defined standard for a certain resolution/refresh rate didn't even exist, to still make it available. For example, the earliest 4K/60Hz monitors relied on DP 1.4's (or 1.2's? I don't remember) ability to address multiple displays, to send two signals—each to cover one half of the total screen area, i.e. 1920x2160/60Hz, for a combined total of 3840x2160/60Hz—to the same display, which that display then used to internally drive two virtual screens, added seamlessly to create 3840x2160/60Hz. At the time (around 2013 and for a while thereafter), the maximum supported in single stream configuration (or by the existing HDMI standard at the time)_was 3840x2160/30Hz.

You'd think this would be a point in favor of DP—which is certainly what I assumed, at the time. Unfortunately it soon became obvious that because there was no enforcement of DP compatibility—of claiming to support up to a certain version of DP fully, in other words—this meant that most cable manufacturers felt no compunction about lying shamelessly, claiming to support e.g. the 1.2 or 1.4 version at the time (which implied supporting its MST and bandwidth capabilities fully), while doing nothing of the sort.

The lies did not stop there, by the way. If I could, I would here post a photo that I would happily take this very moment of such a DP cable—which didn't come especially cheap at the time, btw., in fact it took three days' worth of effort, a lot of handwringing and plain luck in the end (not to mention wasting money on several dud cables, each claimed to be fully compliant, on top of the additional money required) to finally purchase a cable that actually was compliant—which claimed gold plating as one of its features. Some fine gold that was, with black spots on both sides of the yellowish anodized plug, where the metal had oxidized! Why? Because, as I came to realize, the high barrier to entry created by the high licensing fee of the HDMI group also acts to keep away a bunch of unscrupulous manufacturers, which is purely a benefit to consumers!

In addition, I've never had problems with regular size HDMI plugs—in particular, with removing them. I can't say the same when it comes to DP (especially full sized), which frequently (by design?) have a button that needs to be pushed in to release a lock that holds the plug in place. The problem is, too many times it's very difficult, if not impossible, to push down this button. Worse yet is the ambiguity that this creates: is the button fullly depressed? Is it stuck? Am I getting ready to rip out, or at least damage the underlying hardware, or even just the cable itself? These are thoughts I've had nearly every time while trying to unplug a DP cable, while HDMI (at least the standard size) slides out smoothly, as nothing is put in place to hinder this. In addition, this works well time after time, meaning there is no mechanical fatigue like with mini- and mico-USB.

I can appreciate the idea that DP, when used internally (e.g. in laptops, where any shortcoming would directly reflect on the manufacturer of that laptop), or embedded within another standard, is a great idea, where its low barrier to entry /can be/ (as long as the savings are passed on, that is) a benefit to consumers. However, to claim the same in all applications is simply not supported by the real life outcome of either implementation philosophy.

Re: Displayport: A Better Video Interface

#327
post #108
post #77

Are there any KVM switches that do Displayport well (i.e. where switching between inputs does not look like a display disconnect to the PC)? I'm still using HDMI because I like to share my home multi-monitor setup between my personal machine and my work laptop, and the KVM switches are able to fool the PCs into thinking the monitor are always connected. Years ago I tried a Displayport switch, but it could not -- I as…

The magic words you're looking for are "EDID emulation". The KVM will continue to send the EDID data from the monitor even after you've switched away, which will fix that issue. It's relatively uncommon and not always implemented super well, but it's a requirement for any DP KVM to be not super annoying IMO. There was one particular KVM brand that was supposed to do it well whose name is escaping me now :/. I was loo…

Adderview made some of the best KVMs, but I don’t know if they have a good DisplayPort model or not.

Re: Displayport: A Better Video Interface

#328
post #144

Earlier quoted context omitted.

> impression that it has been well-known and commonplace for hobbyist and enthusiast PCs for well over 10 years It is. For a long time DP was the only standard that could do variable refresh rate. Even today all high end monitors have DP while the cheapest monitors only have HDMI.

Which is ironic considering the cost of the HDMI port is likely higher than the DP one due to licensing!

HDMI is table stakes for most people. DisplayPort is not.

So it’s not that HDMI cost being higher but HDMI+DP being higher.

Re: Displayport: A Better Video Interface

#329
post #77

Are there any KVM switches that do Displayport well (i.e. where switching between inputs does not look like a display disconnect to the PC)? I'm still using HDMI because I like to share my home multi-monitor setup between my personal machine and my work laptop, and the KVM switches are able to fool the PCs into thinking the monitor are always connected. Years ago I tried a Displayport switch, but it could not -- I as…

I don't think I've had a KVM switch work well since VGA+PS/2

They all try to be too smart.

As a matter of fact, I usually use a monitor switch of some sort, then use mechanical USB switches - one for keyboard, one for mouse. That seems to be the only way to get mouse and keyboard to work well (basically just a hardware connection, no smarts)

Re: Displayport: A Better Video Interface

#330

Earlier quoted context omitted.

Sony also gave us a professional studio DVCam deck that was SDI based that allowed you to connect to of them to get 4x dubbing speeds. Not once did it ever get used at the studio I was working. Nothing else in the shop used that format, so it was always just realtime SDI work. ahh, sony

Well, if we're going to review Sony's litany of standards-undermining horseshit, we'd be remiss to omit S/PDIF, which was a bastardization of the existing AES/EBU digital standard. Apparently it differs just enough to make interconnectivity unreliable... creating a pain in the ass for studios the world over. Sony also briefly attempted to undermine Thunderbolt, by issuing a laptop that crammed Thunderbolt connections…

> laptop that crammed Thunderbolt connections into a regular USB-A port

wtf, link? I'm really curious how they did that in a backwards compatible way

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