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Microsoft wins FTC fight to buy Activision Blizzard

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Re: Microsoft wins FTC fight to buy Activision Blizzard

#161

Earlier quoted context omitted.

I see. That's fair. They offered a 10-year license for Call of Duty, at least, not sure about the other franchises.

The 10 year guarantee means nothing as I can see Microsoft crippling non-Xbox versions of CoD - e.g. it has poorer performance on PS5.

The 10 year guarantee includes similar performance promises. I don't know how enforceable they are.

Re: Microsoft wins FTC fight to buy Activision Blizzard

#162

Earlier quoted context omitted.

> Game streaming is a lousy solution I feel like it's only bad because it's still mostly a half-way house. Slapping existing AAA titles onto networked GPUs and calling it a day streaming gaming in my view. Streaming gaming is actually a thing for me when someone builds a game using it that would absolutely not be possible using traditional technology. For example, an MMO so massive that the average player's network s…

You can fit a ton of data down a consumer's pipe. Can you actually design a game that would have those network requirements? A single frame of video is a ton of data compared to traditional game state constructs.

Pure data rate is not a fantastic example. I'd also offer up something like large or dynamic assets (I think flight simulator is a good current example of that) or a game that is simply extremely big and needs a shitload of dram or GPU memory to keep around effectively.

Re: Microsoft wins FTC fight to buy Activision Blizzard

#163

Earlier quoted context omitted.

You can fit a ton of data down a consumer's pipe. Can you actually design a game that would have those network requirements? A single frame of video is a ton of data compared to traditional game state constructs.

What's more exciting to me the client doesn't need that data or assets you can actually make games thatb need to be discovered though the game. No peeking local files or state for what's possible in the game.

Along similar lines, this also solves a massive class of cheating for competitive/multiplayer gaming.

You can still do the AI screenscrape mouse bots, but there are clever statistical+active hybrid approaches that can catch those assholes too.

Re: Microsoft wins FTC fight to buy Activision Blizzard

#164
post #128

Just the UK CMA standing in the way then, with its flimsy decision resting almost entirely on speculation about the "cloud gaming" market. Microsoft should be offering to to swear off cloud gaming entirely, they should be delighted. Game streaming is a lousy solution that requires enormous investment in specific infrastructure, it would be smart to ignore it and focus on their great subscription service that only req…

> Game streaming is a lousy solution I feel like it's only bad because it's still mostly a half-way house. Slapping existing AAA titles onto networked GPUs and calling it a day streaming gaming in my view. Streaming gaming is actually a thing for me when someone builds a game using it that would absolutely not be possible using traditional technology. For example, an MMO so massive that the average player's network s…

Total War, but every soldier is an actual player.

Re: Microsoft wins FTC fight to buy Activision Blizzard

#165
post #128

Just the UK CMA standing in the way then, with its flimsy decision resting almost entirely on speculation about the "cloud gaming" market. Microsoft should be offering to to swear off cloud gaming entirely, they should be delighted. Game streaming is a lousy solution that requires enormous investment in specific infrastructure, it would be smart to ignore it and focus on their great subscription service that only req…

Game streaming is a death sentence for game preservation. It will also be pretty bad for quality. Are your users playing a better older game? Kill it and replace with a worse more predatory one. And no one ever will be able to play the older game again.

Re: Microsoft wins FTC fight to buy Activision Blizzard

#167

Earlier quoted context omitted.

What? How does this lessen competition? The PC gaming market is thriving thanks to Steam and indies. Playstation is doing well. Switch is doing great. Microsoft? Aside from providing Windows and DirectX, they're basically invisible. Xbox is just a cheap wannabe PC with no great games. It's a wonder they've supported it for this long. Maybe this acquisition gives them a fighting chance against Sony and Nintendo. It's…

> Now if someone acquired Valve, that would be a tragedy... Honestly I would cherish the moment. It would be the most likely path to actually seeing HL3 released. The one time the filthy capitalists manage to do a good thing... Valve to me has become a pathetic, rent-seeking platform owner. No clue why the gaming community still holds them in such regard. Linux support and not being publicly traded must be a massive…

If Valve is bought by the likes of Microsoft and HL3 is released I’m pretty sure it will be utter garbage. Hunt Down the Freeman is the HL3 we deserve.

Heck, I’m still mad that Microsoft caused DeusEx 2 to be downscaled and dumbed down for the XBox.

Re: Microsoft wins FTC fight to buy Activision Blizzard

#168

Microsoft still needs more studios to make Game Pass a “Netflix for Gaming” service. WoW and CoD and the rest of the ActiBlizz back catalog help but Microsoft still doesn’t have enough studios to be pumping out a new major release every month.

Even Netflix itself is no longer “Netflix for video”

Re: Microsoft wins FTC fight to buy Activision Blizzard

#169

Earlier quoted context omitted.

What? How does this lessen competition? The PC gaming market is thriving thanks to Steam and indies. Playstation is doing well. Switch is doing great. Microsoft? Aside from providing Windows and DirectX, they're basically invisible. Xbox is just a cheap wannabe PC with no great games. It's a wonder they've supported it for this long. Maybe this acquisition gives them a fighting chance against Sony and Nintendo. It's…

> Playstation is doing well. Switch is doing great. For now. Fortunes change pretty quick in the console world. One generation you are on top, the next you are struggling for second place. MS buying Activision is bad. This gives MS a long term advantage. It signals to companies like Sony and Nintendo that they shouldn’t bother competing since they can never counter the buying out of huge publishers as they aren’t wor…

Ehh I think this allows microsoft to catch up. I think they were the laggards in the console war.

Re: Microsoft wins FTC fight to buy Activision Blizzard

#170

Earlier quoted context omitted.

> Game streaming is a lousy solution I feel like it's only bad because it's still mostly a half-way house. Slapping existing AAA titles onto networked GPUs and calling it a day streaming gaming in my view. Streaming gaming is actually a thing for me when someone builds a game using it that would absolutely not be possible using traditional technology. For example, an MMO so massive that the average player's network s…

And the thing is, latency can be "good enough" for some games. I tried out the top end tier of GeForce NOW for a month just to see what it was like since I've always been skeptical of game streaming. I picked Last Epoch as a game since it has (had?) a reputation for being hard to run at 4k. Even at 4k, I could play it and my views on game streaming have changed a bit. This was last year and I was using an i7 4770k ba…

> What if you put a TPM in a video card? Then your video for the game stream can be encrypted and only gets decoded just before being sent to your HDCP compliant monitor.

This is a fantastic idea. If you can get the GPU swap chain secured all the way from the datacenter's GPU, even the laziest cheaters would be forced to go buy specialized hardware to strip HDCP, and then find a way to get it back into the damn computer. What a fuckin nightmare, eh? It's almost like a job at that point. This is a massive barrier to entry and would likely eliminate 99%+ of "insecure" gaming experiences.

Could you do something even crazier like an HDMI pass thru terminal that detects the "secure gaming frame" via some signature and is able to decode it on the output? Sell em to gamers for $49.99 like it's a new kind of premium TV box? Doesn't change the security angle (can still break HDCP on the other side), and makes it so the gamer doesn't have to replace any PC hardware or software. Plug the box, load the streaming game website, enter your serial # to bind to your account, and off you go. You'd probably incur some extra latency using the external hardware, but with ASIC/FPGAs you could keep it right at 1-2 frames.

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