Earlier quoted context omitted.
I still have to see a single webapp that is as performant and feels the same as a native one. We might get there, and lots of companies are happy to release a half-backed webapp today, but that is definitely not the experience today.
Render speed of browser engines is really good these days on mobile phones. Getting fluid animations is maybe even easier and faster with css than with the Android sdk or ios. Plenty of frameworks out there to create nice SPAs. Some parts still have to be native like Auth, billing etc. But majority of the app can be web.
Linux has achieved a 3% desktop market share
461–470 of 564 posts
Re: Linux has achieved a 3% desktop market share
#462Earlier quoted context omitted.
No. I will use the OS I like and others will use the OS they prefer. It’s called choice. What stung before was that people were forced to use Windows because of lock-ins, software compatibility, etc. That doesn’t really exist any more. If there is one good thing about web apps, it’s that browsers are now the application run time and browsers are more cross platform than any software libraries that have come before it…
I'm sure as hell locked in. Linux Desktop doesn't even remotely come close to offer the things I ask out of a PC (high quality music production and image editing). On the other hand, both Windows and macOS do. And let's not even get started about work.
Re: Linux has achieved a 3% desktop market share
#463Earlier quoted context omitted.
But you need SSMS on a Windows client to manage it effectively. Unless you are doing everything cli, which is just not practical in the enterprise. Anyway, running it in Linux is pretty niche. Cool for show and tell, but you need balls of steel if you're going to try running even a small $100 million dollar business on it.
https://learn.microsoft.com/en-us/sql/azure-data-studio/down... It's fully supported by Microsoft on Linux, so if you run into technical problems you have a support line to call.
Re: Linux has achieved a 3% desktop market share
#464Earlier quoted context omitted.
Exactly my thoughts. I think Linux is in a good sweet spot; popular enough so that applications advertise support for Linux, but not popular enough to be spoiled and optimized for the "casual" user.
>but not popular enough to be spoiled and optimized for the "casual" user I'm trying really hard to come up with a scenario where optimizing the desktop experience for the average user is a bad thing. For example, what keeps me on Windows (and WSL2) at the moment is that the freesync/variable refresh rate technology doesn't always behave as you would expect it to be, resulting in games that stutter, frame dip and eat…
It's a bad thing if you're not an average user, because software aimed at the "average user" tends to be a pain in the butt for the non-average user. I would point to Windows, the entire web browser space, etc., as examples of this.
And it's not just about the average user. It's also about the compromises needed to make a product suitable for mass production. I already see the effects of that on Linux, in the form of things like systemd, snaps, flatpack, etc.
Re: Linux has achieved a 3% desktop market share
#465Re: Linux has achieved a 3% desktop market share
#466Earlier quoted context omitted.
Consumers don't know any of that. The article is about desktop penetration. There was a chance with mobile phones to use and signal Linux, but that didn't happen either. Still, congratulations on hitting 3% desktop share.
> There was a chance with mobile phones to use and signal Linux, but that didn't happen either. What do you mean? Android is Linux!
Yes, which is why I said “and signal”, which is to say it isn’t marketed as such and so consumers don’t know that. To them, they’re running Android OS, for better or worse.
Re: Linux has achieved a 3% desktop market share
#467Earlier quoted context omitted.
I think we're past the sweet spot, things are starting to go "casual user", you only need to check what Ubuntu and Fedora are pushing,in a way the "windows ification" of Linux: gnome 3/4,systemd+,snapd,telemetry etc.
It's odd that you included systemd in the list. It's something that a casual user isn't going to notice, but that has made life easier for system administrators and desktop tinkerers. With systemd, I can write a few lines of config to turn a simple Python script into a daemon with syslog integration, process monitoring, and resource limits. I understand the concerns about scope creep, but I'd take systemd any day ove…
Re: Linux has achieved a 3% desktop market share
#468Earlier quoted context omitted.
It really sounds like you don't understand how the OS is set up on the steam deck. It's a normal desktop environment with a customized version of steam installed. If laptops get to be included (which they usually are), then steamdeck gets to be included. It doesn't replicate "some subset" of the desktop experience. It does everything a small tower can, plus things it can't do.
Steam Deck's desktop environment is barely usable without connecting it to a dock and using an external keyboard and mouse. You won't use it as a daily driver in handheld mode. The virtual keyboard covers half of the screen, the touchscreen is unusable as a mouse and touchpads are inconvenient. Ordinary laptops don't have these problems.
Re: Linux has achieved a 3% desktop market share
#469Earlier quoted context omitted.
> And what Linux OS should you target? Linux is an OS. It doesn't matter which distro you pick, because they're all the same.
Steam runs games inside of a container to provide a consistent environment for the game. It largely ignores the OS and only uses the kernel as a result. Linux distros have tons of differences that make it otherwise untenable to target. You need an army of package maintainers to maintain per distro packages and sort out differences which seems to work for oss, but doesn't for commercial closed source software.
For example DaVinci Resolve is packaged for (now quite old) CentOS but runs just fine installed on Ubuntu, with absolutely no problems at all. The only thing that might catch out the unwary is that CentOS packages a couple of libraries as default which Ubuntu doesn't but if you're savvy enough to edit video you're savvy enough to catch this.
You can also run Resolve in a Docker container so it "sees" a CentOS environment no matter what, and it's transparent across any other distro. There's no real need to do this, although it makes running more than one version easy.
Re: Linux has achieved a 3% desktop market share
#470Earlier quoted context omitted.
Exactly my thoughts. I think Linux is in a good sweet spot; popular enough so that applications advertise support for Linux, but not popular enough to be spoiled and optimized for the "casual" user.
I think we're past the sweet spot, things are starting to go "casual user", you only need to check what Ubuntu and Fedora are pushing,in a way the "windows ification" of Linux: gnome 3/4,systemd+,snapd,telemetry etc.