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Show HN: Laser, a new game played on a chess board

playlaser.xyz

51–60 of 69 posts

Re: Show HN: Laser, a new game played on a chess board

#51
post #49

Hey everyone, this has gained way more attention than I thought it would, 250 people playing right now, wow! 1. Thanks to everyone finding bugs, I just fixed what I think was causing people to have clocks go to zero and games end unexpectedly. If I'm correct, this only should have happened during games when the previous game was won or lost due to the win conditions instead of running out of time. Let me know if you…

The game is perfectly playable as it is, and a lot of fun! Well done.

You might want to create some discord or similar to make sure the community outlives the short-lived HN celebrity.

Re: Show HN: Laser, a new game played on a chess board

#52
post #49

Hey everyone, this has gained way more attention than I thought it would, 250 people playing right now, wow! 1. Thanks to everyone finding bugs, I just fixed what I think was causing people to have clocks go to zero and games end unexpectedly. If I'm correct, this only should have happened during games when the previous game was won or lost due to the win conditions instead of running out of time. Let me know if you…

The game is perfectly playable as it is, and a lot of fun! Well done. You might want to create some discord or similar to make sure the community outlives the short-lived HN celebrity.

Thanks! That's a good idea, I just made a discord server. Here it is for anyone interested: https://discord.gg/sB8sPMxTnV

Re: Show HN: Laser, a new game played on a chess board

#53
post #5

Cool game, I just wish the rules were bit more detailed, like when does the laser destroy pieces, all after the move, or one every turn?

+1.

Can the laser shoot across either diagonal?

Pawns only move to adjacent squares, like in chess?

If the laser can move horizontally and vertically, then why not just say it can move like a rook in chess, the way two other pieces are described?

Re: Show HN: Laser, a new game played on a chess board

#54

Have you considered adding a choice of a second skin for the game where the pieces have different looking sci-fi shapes? Chess pieces can be confortable to some but could also put off people who are not interested or intimidated by chess.

This. It's also hard to forget how those pieces move in regular chess.

Re: Show HN: Laser, a new game played on a chess board

#55

The appearing and disappearing ‘lobby’ entries above the analysis board cause the rest of the page to jump up and down at random. It makes the rules and all following content borderline unreadable.

It also makes the hit boxes for the chess board below move. When you click on a board piece. Those appearing and disappearing lobby messages offsets the click hit boxes by 1 sometimes 2 squares. Really bad.

Re: Show HN: Laser, a new game played on a chess board

#56
One thing that was counterintuitive to me playing on the analysis board: if the opposing king is exposed to the laser, then you need to _fire_ the laser in order to trigger the game over -- click the laser (queen) piece, and then click the opposing corner.

Whereas once you move a pawn into the target corner the game over just happens.

Re: Show HN: Laser, a new game played on a chess board

#58
post #54

Have you considered adding a choice of a second skin for the game where the pieces have different looking sci-fi shapes? Chess pieces can be confortable to some but could also put off people who are not interested or intimidated by chess.

This. It's also hard to forget how those pieces move in regular chess.

This can be played on a real chess board with existing pieces which is clearly a feature.

Re: Show HN: Laser, a new game played on a chess board

#59

The appearing and disappearing ‘lobby’ entries above the analysis board cause the rest of the page to jump up and down at random. It makes the rules and all following content borderline unreadable.

Is that what that was? I thought my mouse wheel was being wonky.

Re: Show HN: Laser, a new game played on a chess board

#60
Cool micro chess variant! UX needs some work, the lobbies push the content of the game board up & down, and it isn't clear how to choose whether to move or shoot a board edge (lost a game as a result of lasering an adjacent square I wanted to move to).

I think the chess board should really be at the top of the screen & lobbies & then rules below, and lobbies should be collapsible to prevent screen shifting.

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