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Linux has achieved a 3% desktop market share

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Re: Linux has achieved a 3% desktop market share

#51
post #13

Earlier quoted context omitted.

The article is specifically about ‘desktop’ market share and not the other markets where Linux is used, which is irrelevant.

Linux is irrelevant in other markets?

It is when you’re talking specifically about desktop usage.

Re: Linux has achieved a 3% desktop market share

#52

The problem is the desktop situation is such a mess. Do you go with a gtk or qt desktop and which one? And then X11 which is ancient and creaky, or wayland which is fatally nerfed in design (if not it's entire development philosophy) even when it does do what you need which is far from always? OTOH windows is becoming adware/spyware and macos is becoming big brother lockdown-wear, so maybe it is time for linux to shi…

What new limitations has macos added?

Re: Linux has achieved a 3% desktop market share

#53
post #2

Probably 70 or 80% of cloud workloads are Linux, and like 60% of embedded devices, of which there are billions. And of those embedded/mobile devices, the rest will either be running iOS, vxworks, freertos or zephyr. I think the joke has always been "this is the year of Linux", but in all honesty... it's the decade of Linux. It's probably one of the few areas where there is growth in computing capacity and by far most…

Are there really 20-30% of cloud workloads not on Linux? What do they do? Who uses them?

I have no idea how large they are compared to overall cloud marketshare but most game servers are Windows.

Re: Linux has achieved a 3% desktop market share

#54

I'm kinda surprised this entirely forgot to mention the SteamDeck. I'd love to know how much of an impact that had, considering apparently 3 million units have been sold (according to Valve). Alas, how many of those users know they are running Linux is another question.

>Alas, how many of those users know they are running Linux is another question.

That's the whole point. Probably 99% of computer (anything that uses a processor I guess qualifies a computer these days) users in this world don't really care what's running underneath as long it gets the job done. If something can run linux underneath and can still pass as acceptable that's a huge win I think.

Re: Linux has achieved a 3% desktop market share

#55

Apparently at the expense of "unknown".

> Apparently at the expense of "unknown".

I'm pretty certain that the 'unknown' is almost all Linux or *BSD users. From the source of the data itself (https://gs.statcounter.com/faq#methodology)

> In other words we calculate our Global Stats on the basis of more than 5 billion page views per month, by people from all over the world onto our 1.5 million+ member sites.

The majority of Linux desktop users that I know off are especially privacy focused and potentially blocking attempts at fingerprinting.

Re: Linux has achieved a 3% desktop market share

#56
post #11

Good progress of Linux gaming probably contributed to this.

The decision of Microsoft to withdraw from Russia has had a significant impact as well, particularly due to the emergence of government-supported Linux distributions that are gaining popularity among various organizations and companies in the former USSR and BRICS nations.

Re: Linux has achieved a 3% desktop market share

#58

Every once in a while I'm tempted to switch back to Linux (I used to have that as my desktop between 10 and 15 years ago), but then I remember: - My DJ software (which I pay for) is not supported at all on Linux (likewise true for most common music production software). - The Affinity suite (which I paid for) is not supported on Linux. - The best debugger I can find (remedybg, which I paid for) doesn't work there. -…

Operating systems have a really high degree of lock-in. Such that while you -can- change OS, there's simply no incentive to do so.

That's why you're still running the same OS you always have. [1] You accumulate software yes, but you also accumulate habits and knowledge. Changing OS means discarding all the accumulated knowledge, which 0% of "normal users" want to do.

Throw in the change in software, ending up with at least some proportion of worse software, and the desire to change is 0.

[1] where "you" applies to a rounding error away from 100%

Re: Linux has achieved a 3% desktop market share

#59

I'm kinda surprised this entirely forgot to mention the SteamDeck. I'd love to know how much of an impact that had, considering apparently 3 million units have been sold (according to Valve). Alas, how many of those users know they are running Linux is another question.

SteamDecks aren’t desktop PCs. If you were including gaming consoles/handhelds, then BSD would be way ahead of Linux with all the PlayStations that have been sold (and maybe with Nintendo switches too, depending on how you chose to count those).

Re: Linux has achieved a 3% desktop market share

#60

Apparently at the expense of "unknown".

> Apparently at the expense of "unknown". I'm pretty certain that the 'unknown' is almost all Linux or *BSD users. From the source of the data itself ( https://gs.statcounter.com/faq#methodology ) > In other words we calculate our Global Stats on the basis of more than 5 billion page views per month, by people from all over the world onto our 1.5 million+ member sites. The majority of Linux desktop users that I know…

Sure, and this may include setting their browser ID to make it look like they are on Windows.
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