Just a note about your 'exported memory allocation' API:
struct hamt_allocator {
void *(*malloc)(const size_t size);
void *(*realloc)(void *chunk, const size_t size);
void (*free)(void *chunk);
};
This whole thing could just be:
struct hamt_allocator {
void *cookie;
void* (*realloc) (struct hamt_allocator* h, void* chk, const size_t size);
};
With the following constraints:
1. `realloc(H, nullptr, N)` -- allocated N bytes
2. `realloc(H, p, 0)` -- frees the pointer p
3. `realloc(H, p, N)` -- resizes the pointer p
And, the user has access to a 'context' (`cookie`) so they can use a (for instance) pool allocation scheme. Personally, I like a slightly different API:
struct hamt_allocator {
void *cookie;
void* (*realloc) (struct hamt_allocator* h, void* chk, const size_t oldsize, const size_t newsize);
};
With the following constraints:
1. `realloc(H, nullptr, 0, N)` -- allocated N bytes
2. `realloc(H, p, N, 0)` -- frees the pointer p
3. `realloc(H, p, N, M)` -- resizes the pointer p
But I know a lot of people get confused and/or don't like having to pass (& thus keep) so much information to the allocator.