How to price your iPhone app out of existence
11–20 of 44 posts
Re: How to price your iPhone app out of existence
#12This post seems to gloss over the point about VALUE. Sure, sell your app for $9.99 if you want. But it'd better be worth it. And almost all of the apps ON the app store are little quick pieces of fluff, barely even worth 99 cents. Even the better pieces of software are mostly timesavers or memory aids, games notwithstanding. The problem seems to stem from the fact that there is this expection to spend a few weeks and…
I'd hesitate to say I had any desktop apps more useful then omnifocus iPhone, which effects me more like a neural upgrade from a sci fi novel then a cell phone app. iPhone apps could be like primitive cyborg upgrades with a primitive MMI solution grafted onto the part where the human interacts with the machine part.
I hope people support apps with high prices and really cool stuff gets developed. the problem isn't price or value or anything like that, it's that no one has any interesting vision of what the future of this phone could hold.
Re: How to price your iPhone app out of existence
#13I don't think I have a ceiling on the price I would pay for an iPhone business/productivity app. I would pay hundreds of £/$/€ if the app made me that much in return.
Re: How to price your iPhone app out of existence
#14This post seems to gloss over the point about VALUE. Sure, sell your app for $9.99 if you want. But it'd better be worth it. And almost all of the apps ON the app store are little quick pieces of fluff, barely even worth 99 cents. Even the better pieces of software are mostly timesavers or memory aids, games notwithstanding. The problem seems to stem from the fact that there is this expection to spend a few weeks and…
Some of the apps are genuinely useful - there's an app that will capture a sample of a song and identify it. I would pay at least a few bucks for that. Maybe not $10, but $5 easily. But on the store it's free , without ads. I don't get it. That's throwing money away.
Re: How to price your iPhone app out of existence
#15He may be right but I would have liked to see a deeper understanding of price elasticity of demand, as well as some data to back up some of his claims.
right, i'm not sure why the author feels like he has a god-given right to make $50,000/year no matter what kind of iphone app he/she develops. go ask any of the top 10 iphone application developers -- i don't think any of them are having trouble with the 50k/year barrier. the marketplace will be the same as the web: the majority of attention goes to a small number of sites. just because i put out a website of margina…
How much money the top 10 developers make is inconsequential to all the other developers that aren't in the top 10. The top 10 will always be filled mass-market applications. Most developers aren't developing applications with mass-market appeal.
Re: How to price your iPhone app out of existence
#16I don't think its possible to raise the prices. I mean sure you are supposed to compete on things other than price...but most iPhone apps aren't rocket science. Anything you can come up with, can get copied very quickly. So why would someone pay $9.99 for your app, when they can pay $.99 for an app that has all your features, on top of whatever else they come up with
A good developer in SW Asia, SE Asia, Africa, or Eastern Europe will always have an advantage over you regarding price. $10,000 or $20,000 a year goes a long way in those places (I lived in Thailand for $1K a month without even trying to be cheap). But, that is the case with other parts of the software market and somehow Asian, African, and Eastern European companies haven't taken over the while software development market yet. Probably in the long term they will, but that is years off.
Re: How to price your iPhone app out of existence
#17What the appstore needs is not higher prices, it needs fewer developers: if there are 20 apps doing X then each only makes enough money to get by, but if there were 2 apps doing X they both could invest into making new features. What we need is a serious recession with a healthy round of bakrupcies and mergers.
Apple could reduce the number of iPhone developers by charging more for the SDK, or by charging a larger transaction fee. I wouldn't be surprised if Apple did increase the costs substantially sometime soon. In particular, I wouldn't be surprised to see the standard transaction fee increase substantially, with tiered percentages based on price and/or volume (e.g. start $1 flat transaction fee + 30% of the price for the first 1,000 copies, then reduce the percentage gradually for each 10^nth copy).
Re: How to price your iPhone app out of existence
#18Re: How to price your iPhone app out of existence
#19I don't think its possible to raise the prices. I mean sure you are supposed to compete on things other than price...but most iPhone apps aren't rocket science. Anything you can come up with, can get copied very quickly. So why would someone pay $9.99 for your app, when they can pay $.99 for an app that has all your features, on top of whatever else they come up with
If you build a good app for $20.00 then somebody might clone it for $2.00. But, will they survive on their clone? Probably not, if they are living in a rich country. You just need to outlast these cheap knock-offs until their developers get bored and move onto something else. It might be a constant stream of knock-offs, but the longer you last, the better the reputation you build. Reputation is worth a lot , especial…
I am seriously thinking of getting into iPhone development even though I've only seen one once :-) Why? Because I already design & build mobile Bluetooth hardware and I can see many apps where the mobility of an iPhone would result in a great product. I don't care about consumer apps, but there are tons of small business applications that have been waiting for this kind of connectivity in your pocket!
Re: How to price your iPhone app out of existence
#20Earlier quoted context omitted.
right, i'm not sure why the author feels like he has a god-given right to make $50,000/year no matter what kind of iphone app he/she develops. go ask any of the top 10 iphone application developers -- i don't think any of them are having trouble with the 50k/year barrier. the marketplace will be the same as the web: the majority of attention goes to a small number of sites. just because i put out a website of margina…
He didn't say that he has a right to make $50,000 year no matter what. He said that if you are not going to make $50,000 a year then your company is not going to survive, so you need to find a way to make at least that much money. How much money the top 10 developers make is inconsequential to all the other developers that aren't in the top 10. The top 10 will always be filled mass-market applications. Most developer…
One app does not have to be your sole source of income.