Earlier quoted context omitted.
My stuff for instance: https://github.com/floooh/sokol ...inspired by: https://github.com/nothings/stb (here's how the sokol headers are integrated into a Zig project, note that there is only a build.zig which builds everything: https://github.com/floooh/kc85.zig ) But it's not so much about build systems, but requiring a separate compiler toolchain to build any C++ or ObjC dependencies (Rust needs this, Zig currentl…
I still don't see why this is a problem. Single-header dependencies are cute but blow up compile times, and most of the world needs CMake/Meson/Autotools anyways so there's not an added cost to using it for your own projects. Similarly I don't really understand why you want one toolchain for a multi-language project. It's not that useful or convenient since it's going to need to be orchestrated with a buildsystem som…
(also it's a myth that STB style libs increase compile time, that's only true for typical C++ header-only libs with inline methods and template code)