Earlier quoted context omitted.
This comment makes me think you haven't used a modern Linux DE in a while. TDE is not, by design, one. IMHO GNOME looks more modern and refreshing (and definitely more innovative) than macOS or Windows. Sure, its UX is debatable, but no one can deny Microsoft and Apple haven't been plucking ideas from GNOME since 3.0 came out (given that I find GNOME 3 stupid, i think this is a bad thing).
but no one can deny Microsoft and Apple haven't been plucking ideas from GNOME since 3.0 came out What ideas has Apple been plucking from GNOME 3? (Also, double negations.)
Trinity Desktop Environment – a modern KDE3 fork
51–60 of 93 posts
Re: Trinity Desktop Environment – a modern KDE3 fork
#52[flagged]
Re: Trinity Desktop Environment – a modern KDE3 fork
#53Earlier quoted context omitted.
The linked DE is specifically a fork of a DE from 2002[0], so that would be why it looks like a DE from the 2000s. I imagine anyone wanting to use something like this has a fair bit of nostalgia for that style. KDE Plasma[1] is the more modern-looking solution, but the aim of the DE is to do one thing well: provide a solid desktop environment. The stock styles look okay but can be customized in almost any way you lik…
> a fork of a DE from 2002 Not 2002, 2008. Trinity was forked after KDE3 was EOL. I'm curious if they are keeping DCOP alive or have they embraced dbus?
Re: Trinity Desktop Environment – a modern KDE3 fork
#54Anyone who's tried this, does a 2004 desktop on 2023 computers run fast? Does it run super fast like people would predict?
It might spend more time pushing pixels around since 4k is 10x as many pixels as 1024x768, and I'm not sure if single-threaded processese that are memory-intensive are 10x faster.
Re: Trinity Desktop Environment – a modern KDE3 fork
#55[flagged]
Re: Trinity Desktop Environment – a modern KDE3 fork
#56[flagged]
Re: Trinity Desktop Environment – a modern KDE3 fork
#57Earlier quoted context omitted.
Budgie on Solus, and Zorin OS DEs look pretty nice to me
Budgie has the same problem XFCE and LXDE did for me. They look nice in static photos/screenshots, but they feel much more cludgy and hacked together in actual use.
Re: Trinity Desktop Environment – a modern KDE3 fork
#58[flagged]
Re: Trinity Desktop Environment – a modern KDE3 fork
#59[flagged]
Gnome 3 is not too well liked, but I think it looks absolutely great and has probably the best ergonomics out of any desktop I have used (including osx.. seriously, what’s up with their window management?!)
Since I asked somebody else to be specific, I feel that I should be specific.
The horizontal panel across the top of the screen is an egregious waste of space, especially on modern widescreen displays where vertical pixels are valuable.
A graphical task switcher was one of the most substantial UI improvements in Windows 95. GNOME banishers this to usually hidden, minor feature. That's bad design. GNOME is actively hostile to beginners and less proficient users.
In the meantime, its fans claim that it is very keyboard centric, but it does not respect the existing keyboard controls established by Windows and indeed GNOME 2. I was already keyboard power user, but GNOME 3 breaks my workflow for no good reason.
Keyboard centric design is good, but you need to respect existing keyboard controls and existing user interface conventions before attempting to improve upon them. It seems to me that the designers of the GNOME 3 desktop had a very little knowledge of the existing keyboard controls, and simply invented a new set without understanding the existing tooling. Given the extremely fondness and respect for legacy editors such as VI and Emacs, which have heavily keyboard centric design which has not been changed in 40 years so as not to inconvenience skilled users, the same principles should apply to a graphical desktop.
People looking for an editor are told to just learn these 1970s user interfaces. Well, people designing a desktop should just learn those 1990s user interfaces.
The removal of true title bars is a significant impediment to usability. I am using a WIMP desktop and I want to be able to minimise, maximise, roll up, and send windows the back of the stack; none of these possible with GNOME.
I read and write in English language, using the Latin alphabet. This reads from top to bottom of page. Therefore after I have read the contents of a dialog box, that is when I make a decision what to do. Therefore after the contents of the dialogue box is the correct place for the action buttons. Putting them in the fake title bar at the top, before I decide what to do, is a reversal: it is putting the cart before horse.
I do not normally store files on my desktop, except the temporary holding place, but I do use it as a convenient place to store convenient shortcuts to my normal working folders. It's my computer, and therefore I get to choose where to store things. It is not the position of the desktop designers to decide that I cannot store things on the desktop.
One of the major innovations of user interface design in the mid 1990s was a hierarchical view of my folders in the file manager. GNOME removed this. To remove important working features is bad design. To decide on behalf of users which features are important or not and remove some them without soliciting feedback is bad design for an allegedly community centred project.
While having global system search is a useful facility, defaulting to searching for existing files inside the Save dialogue is a deeply stupid move which inconveniences me every single time that I use a GNOME based application.
Intentionally removing features from the underlying GTK toolkit, and making substantial changes which substantially inconvenience third-party apps using that toolkit, is a community hostile move. This is the sort of behaviour that I expect from proprietary software vendors, not allegedly open source projects.
Those are just a few of the first irritations that come to mind in what I consider to be an extremely user hostile design.
Re: Trinity Desktop Environment – a modern KDE3 fork
#60Earlier quoted context omitted.
but no one can deny Microsoft and Apple haven't been plucking ideas from GNOME since 3.0 came out What ideas has Apple been plucking from GNOME 3? (Also, double negations.)
Not sure if copied specifically from GNOME, but macOS was really late to the party with features like virtual desktops and window snapping/tiling (and all of this is still at best half-assed).