Interesting to see how they scale a multiplayer big world. Not many systems try to do this. Improbable, Minecraft, Second Life, and Roblox are the ones I know about. Almost everybody else shards. Any other examples of really big shared seamless multiplayer worlds?
Ultima Online, Star Wars Galaxies, and Planetside
Planetside 2 got up to 2000 or so, and may hold the record for a seamless land world MMO.
[1] https://www.reddit.com/r/ultimaonline/comments/tr1r6j/uo_atl...