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Ask HN: Raspberry Pi Startup Ideas

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41–50 of 56 posts

Re: Ask HN: Raspberry Pi Startup Ideas

#42
post #3

A Raspberri PI based gaming console.

Could be worth it for $50. But I think in the next few years our own smartphones will be used as consoles. All you'll need is a controller, and for some games you will only need the phone itself (mostly the accelerometer based, etc)

I've been playing GTAIII on my Transformer Prime using a wireless PlayStation DualShock3 controller for a week or so now. The Trans'Prime and the controller connected via Bluetooth just fine with no work from me. I could do the same with my Galaxy Nexus, though from what I can tell, it requires some messing about with root access and a "Sixaxis Controller" app. (I'm happy Asus spared me that minor annoyance with the Trans'Prime.) On his Youtube channel Christian Cantrell plays GTAIII on his Galaxy Nexus using a keyboard. Smartphones as game consoles need not be a few years off, they are already here for the geeks with a little spare time, they just haven't be polished up and made dirt simple for the masses.

Re: Ask HN: Raspberry Pi Startup Ideas

#43

Earlier quoted context omitted.

Could be worth it for $50. But I think in the next few years our own smartphones will be used as consoles. All you'll need is a controller, and for some games you will only need the phone itself (mostly the accelerometer based, etc)

iPad2/iPhone4S + AirPlay already do that.

I've tried playing some games with an iPad2 + Airplay. There was almost always a lag that made playing from (i.e. looking at) the television screen feel very off. Still it worked to let other people watch the game as I played it by looking at the iPad. Maybe your experience was different?

Re: Ask HN: Raspberry Pi Startup Ideas

#44
post #4

8,16,32 bit retro game console, made in conjunction with this project ( http://code.google.com/p/pixel-kit/ , use google translate as it's in Russian).

Yes, MAME cabinet etc. Thanks for that pixel-kit: I own a lot of 8, 16 bit retro machines + joysticks (and mice), so I would like to get them working. I made something myself for that years ago, but it didn't work totally so I just bought the old machines themselves as that's cheaper/easier (and I think they look great :)

Re: Ask HN: Raspberry Pi Startup Ideas

#45

Earlier quoted context omitted.

iPad2/iPhone4S + AirPlay already do that.

I've tried playing some games with an iPad2 + Airplay. There was almost always a lag that made playing from (i.e. looking at) the television screen feel very off. Still it worked to let other people watch the game as I played it by looking at the iPad. Maybe your experience was different?

I haven't used AirPlay for games yet (waiting for the iPad 3). But from my experience with a PS3, HDMI and TV post-processing can add a lot of lag to the output. You'd thought a modern standard would've taken this into consideration...

Re: Ask HN: Raspberry Pi Startup Ideas

#47
It has HDMI and OpenGL, so how about a display driver for company stats and whatnot. You could stick it on the back of any monitor and get power from the monitor's USB port. You'd only need power for the monitor and ethernet for the Rpi.

Re: Ask HN: Raspberry Pi Startup Ideas

#48
Since it's so cheap it will be very easy to build a cluster of this little things and start computing in prarallel. Since I'm also attending Udacity CS 101, where you learn to build your own search engine, I'm dreaming about a data center full of raspberry pi's crawling the web :)

Re: Ask HN: Raspberry Pi Startup Ideas

#50
A TV game console for low definition games. If it can run Quake 3, then it can easily run 2d games (and other non-heavy 3d games).

Just add a USB hub, drivers for game pads (based on ps3/xbox360?), an application to handle game loading from the card and a box around all of this.

Focus on homebrew and so on...

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