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Show HN: Image Upscaler AI

imageupscalerai.com

51–60 of 62 posts

Re: Show HN: Image Upscaler AI

#51
post #40
post #24

If you prefer to run something like this locally while maintaining 100% ownership and control of your files here is my android app I wrote 6 months ago: https://play.google.com/store/apps/details?id=com.luksapps.i... It uses the best open model on the market to run up scaling (multiple versions of Real-ESRGAN) and runs them in 10s~up to few min per photo on relatively modern mobile phones. This is a free ad supported…

Nice! however, it says not available for my device (Galaxy Flip 4). Hopefully at some point it will be?

Thank you. This is the kind of information I need to make it better :-)

This is a fast phone with a modern Gpu (Adreno 730), it should run much better than on my devices. Perhaps it's because I haven't released Android 13 version yet? Are you running Android 13 by any chance? If you'd like you can check by clicking on the Settings, then on the very bottom click on "About phone" then on "Software information". There should be "Android version" in there.

I'll make a new release in few days.

Re: Show HN: Image Upscaler AI

#53

These image upscalers always seem to remove noise in ways that make the result look terrible. You should be adding reasonable texture, not smearing surfaces in vaseline.

there’s something like the uncanny valley for upscaled images

some of them make me uncomfortable for some weird reason

Re: Show HN: Image Upscaler AI

#55

This is super cool, and congratulations for launching it. But the pricing is obscene. Reasonable would be 50ct per image, or at least a lower level tier for the occasional use, something around $3-5/month.

I'm adding a new pricing logic, 10 imgs pack, 50ct/img sound reasonable to me

Re: Show HN: Image Upscaler AI

#56

This is super cool, and congratulations for launching it. But the pricing is obscene. Reasonable would be 50ct per image, or at least a lower level tier for the occasional use, something around $3-5/month.

I'm adding a new pricing logic, 10 imgs pack, 50ct/img sound reasonable to me

Awesome. Thanks for listening!

Re: Show HN: Image Upscaler AI

#57
post #24

If you prefer to run something like this locally while maintaining 100% ownership and control of your files here is my android app I wrote 6 months ago: https://play.google.com/store/apps/details?id=com.luksapps.i... It uses the best open model on the market to run up scaling (multiple versions of Real-ESRGAN) and runs them in 10s~up to few min per photo on relatively modern mobile phones. This is a free ad supported…

I tried it out and was surprised how well it worked on a photograph my friend sent me over WhatsApp the other day (pretty sure WhatsApp downsampled/applied extra compression).

I'm definitely at least considering purchasing the paid version for $5:

https://play.google.com/store/apps/details?id=com.luksapps.i...

Really nice job, sir.

By the way, do you plan to create versions for iOS and/or iPadOS?

Re: Show HN: Image Upscaler AI

#58
post #24

If you prefer to run something like this locally while maintaining 100% ownership and control of your files here is my android app I wrote 6 months ago: https://play.google.com/store/apps/details?id=com.luksapps.i... It uses the best open model on the market to run up scaling (multiple versions of Real-ESRGAN) and runs them in 10s~up to few min per photo on relatively modern mobile phones. This is a free ad supported…

Similarly, there's SuperImage [0] on F-Droid, which uses Real-ESRGAN.

[0] https://github.com/Lucchetto/SuperImage

Re: Show HN: Image Upscaler AI

#60
post #25

This website is just a wrapper around https://github.com/brycedrennan/imaginAIry which is a wrapper around various neural networks, e.g. https://github.com/xinntao/Real-ESRGAN in this case.

To me, "just a wrapper" makes it sound like it's something completely trivial but I'm an experienced web dev and I wouldn't even know where to start. How do I run this stuff on the server and how do I expose it in a web UI like this?

RealESRGAN is available as a command line tool you can run on a gaming PC. So you'd build a site that does image uploads and a worker process that upscales the images. That hardest parts are off the shelf open source libraries.
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