Live data from Hacker News

Making Figma better for developers with Dev Mode

figma.com

81–90 of 238 posts

Re: Making Figma better for developers with Dev Mode

#81
post #42

I ran a design team, and many really struggled with Sketch -> Figma transition, and took a long time. I welcome many of the new features. It's great for designers who are more technically oriented, though enterable input fields would be nice. I do wonder how non-technical designers are going to feel. The learning curve is definitely going higher. I'm worried about the rather pricey per / seat cost. There are far more…

How do you differentiate between a developer and an engineer?

Re: Making Figma better for developers with Dev Mode

#82
post #79

Hey all! Emil here from the Figma team that brought you Dev Mode and Figma for VS Code today! Really interested to hear what you think and also here to answer your questions. We are super excited to invest more into developers in the future, today is just the start of that!

Does figma have an external bug tracker. While developing a figma plugin I ran into a CSP issue for loading UI web workers as blobs. Not sure if I should go through standard figma support channels or is there a dedicated channel for plugin developers.

Hey, Akbar here (Dev Advocate for Figma). We have the Friends of Figma discord that has dedicated channels for plugin developers - https://discord.gg/xzQhe2Vcvx. When you join - get the @Developers role in #interest-roles and @Developer Announcements in # general-roles if you want to talk plugin development!

Re: Making Figma better for developers with Dev Mode

#83
post #40

Earlier quoted context omitted.

What's worse is treating engineers like "just implement the mockup eyeroll " but then the logic of the mockup makes no sense with real data or product. I'd rather have a napkin sketch that we can work on together vs throwing pictures over the wall. As impressive as it is, I feel like Figma makes this situation worse. It's like "see we've figured it all out devs, look how nice this looks. No discussion needed"

I feel like that might be an organizational problem. At my company the designers will present their figma designs to engineering and we'll have a meeting to go through them and bring up concerns with exactly those sorts of issues e.g. "This list may actually have hundreds of entries in practice, are bullet points still right?". Then we iterate.

Took me years to finally push this culture. The designers no longer try to get away with designs that are too difficult (read: pricey) to achieve, and developers have to keep their skills sharp resulting in less blame and a more competent skillset. Then the designers and developers who thought it was part of the culture to never work together nicely were immediately noticed and shown the door.

Re: Making Figma better for developers with Dev Mode

#84

Hey all! Emil here from the Figma team that brought you Dev Mode and Figma for VS Code today! Really interested to hear what you think and also here to answer your questions. We are super excited to invest more into developers in the future, today is just the start of that!

How does this compare to Zeplin? We currently use this for both design commenting by clients but our devs love it too.

Re: Making Figma better for developers with Dev Mode

#85
post #40

Earlier quoted context omitted.

What's worse is treating engineers like "just implement the mockup eyeroll " but then the logic of the mockup makes no sense with real data or product. I'd rather have a napkin sketch that we can work on together vs throwing pictures over the wall. As impressive as it is, I feel like Figma makes this situation worse. It's like "see we've figured it all out devs, look how nice this looks. No discussion needed"

My favorite is when the designer doesn’t have a good idea of what’s feasible to implement on the target platform and just designs whatever, leading to a boatload wasted time. Don’t get me wrong, I have a ton of respect for good designers, but the best designers are those with a slight technical lean who are willing to design around e.g. built in customization on UIKit widgets instead of full wheel reinvention everywh…

One of my favorites was when a designer decided to use a grid system completely independent of what was going to be used in development. No time left to redesign, so the designers had to live with whatever the devs could make happen in the time allotted.

Re: Making Figma better for developers with Dev Mode

#86
post #42

I ran a design team, and many really struggled with Sketch -> Figma transition, and took a long time. I welcome many of the new features. It's great for designers who are more technically oriented, though enterable input fields would be nice. I do wonder how non-technical designers are going to feel. The learning curve is definitely going higher. I'm worried about the rather pricey per / seat cost. There are far more…

How do you differentiate between a developer and an engineer?

Networking.

Send the ENG a SYN packet, and if they ACK They are an engineer... if they /dev/null your packet, its a DEV.

Re: Making Figma better for developers with Dev Mode

#87

Earlier quoted context omitted.

Yup. This is far from new. Used to be getting a zip file full of low quality photoshop exports and you would have better luck pulling teeth out of a cranky tiger(1) than getting proper assets (or the raw files) out of the art team. My favorite was the PowerPoint presentation. Didn’t happen to me but I’ve heard about it. 1: Somewhat redundant. Any tiger you try to get teeth out is likely to be cranky before you finish…

I like the PPT - it is more like a wireframe! Yes, similar to the photoshop days. I forgot all about those. Has been almost 10yr since I had that happen! PPT doesn't bother me because it's very "what we need" not "how we need it" so I don't have to worry about the specifics and instead can focus on (and ask questions about) the intent of the feature.

I think you misunderstood. It was a powerpoint with images in it, not a wireframe. It show how site navigation worked, which was a huge improvement... minus having to dig the images out one at a time. :D

At least they didn't use document links with absolute paths. Macs don't have have a C:\Documents and Settings\Clueless\ folder. Encountered that a few times in my career.

Re: Making Figma better for developers with Dev Mode

#88

Hey all! Emil here from the Figma team that brought you Dev Mode and Figma for VS Code today! Really interested to hear what you think and also here to answer your questions. We are super excited to invest more into developers in the future, today is just the start of that!

Is there some way to export Figma's local variables to a CSS custom properties?

Hey, Akbar here (Dev Advocate for Figma) - variables are surfaced in CSS code snippets.

If you're looking for something more custom, you can take advantage of our new Variables Plugin API beta (https://www.figma.com/plugin-docs/working-with-variables) and export them with what you need!

Post reply on HN