"There is a View, which only knows how to tell you something. There is a Controller, which only knows how to manipulate something.
This is a crack team of a quadriplegic and a blind man, each in separate rooms, and you have to delegate your UI to them? How, in the name of all that is holy, are you supposed to do that? Prisoner dilemmas and trolleys? No really, if the View is a TextField, with a keyboard cursor, and mouse selection, and scrolling, and Japanese, how is it possible to edit the model backing it unless you are privy to all that same information? What if it's a map or a spreadsheet? ばか!
This implies either one of two things. First, that the Controller has to be specialized for the target widget. It's a TextController, with its own house key to the TextView, not pictured. Or second, that the Controller doesn't do anything useful at all, it's the View that's doing all the heavy lifting, the Controller is just a fancy setter. The TextModel certainly isn't supposed to contain anything View-specific, or it wouldn't be MVC.
Wikipedia does helpfully tell us that "Particular MVC architectures can vary significantly from the traditional description here." but I would argue the description is complete and utter nonsense. Image-googling MVC is however a fun exercise for all the zany diagrams you get back. It's a puzzle to figure out if any two actually describe the same thing."
https://acko.net/blog/model-view-catharsis/
MVC is a cargo cult, and at the end of the day separating your view from your controller isn't going to accomplish anything if the code can't be easily upgraded to multiplayer with undo/redo, which is what users want.